
A multiplayer pirate adventure game from Rare.
From Game Maker's Toolkit
Sea of Thieves keeps adding accessibility options in nearly every update. Rare ships new accessibility options with almost every update, so the game's accessibility keeps improving after launch rather than being fixed at release.
Game Maker's Toolkit cites it alongside Hellblade: Senua's Sacrifice, which gained remapping and colourblind settings after release. The same tip notes that options can also be reused across games, as Insomniac did from Miles Morales to Ratchet & Clank and as Far Cry 6 did from earlier Far Cry games.
It adds new accessibility options in nearly every update.
Sea of Thieves keeps adding accessibility options in nearly every update. Rare ships new accessibility options with almost every update, so the game's accessibility keeps improving after launch rather than being fixed at release.
Game Maker's Toolkit cites it alongside Hellblade: Senua's Sacrifice, which gained remapping and colourblind settings after release. The same tip notes that options can also be reused across games, as Insomniac did from Miles Morales to Ratchet & Clank and as Far Cry 6 did from earlier Far Cry games.
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