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Outriders

A co-op shooter-RPG from People Can Fly.

1 source3 tips

Where Outriders comes up1 episode or test

Gcreator of Game Maker's Toolkit testHow Accessible Were 2021's Games?
In short

Game Maker's Toolkit's 2021 accessibility review marks Outriders down: too much text per line, small words, a large-font option that barely changes anything, and sluggish virtual-cursor menus with no d-pad fallback. It did include a navigation line to the waypoint. The lesson: test that readability toggles visibly change the result, and offer d-pad menu navigation. No numbers were given.

At a glanceOutriders' cursor menus lack the d-pad fallback other games offer
Outriders
  • Slow virtual cursor
  • No d-pad fallback mentioned
  • Reviewer: a nightmare
Far Cry 6, Pokemon SnapWon
  • Also use cursors
  • Click through menus with d-pad

A d-pad fallback keeps cursor menus accessible

From Accessibility review of Outriders

What was said about Outriders

  • Outriders' text is too small and its large-font option barely helps. Subtitles in Outriders have too much text per line and the words are too small. Turning on the large font changed so little that the reviewer had to check it was switched on.

    Good subtitles are large, contrast well with the background and show the speaker's name. The reviewer's quote on the toggle: "I had to check I had actually turned it on."

  • Outriders menus use a sluggish virtual cursor with no d-pad fallback. Navigating Outriders' menus means moving a slow virtual cursor, which the reviewer calls a nightmare for accessibility. Nothing in the source says it offers another way to navigate.

    Far Cry 6 and Pokemon Snap also use cursors, but let players click through menus with the d-pad.

  • Outriders draws a navigation line to the waypoint. Outriders has a navigation line that guides the player to the waypoint. It is the one accessibility feature the source credits to the game.

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