A 2D action adventure from Nintendo.
Metroid Dread got a failing grade for control accessibility. Game Maker's Toolkit gave it a "big fat F" for controls. It needs several buttons held at once and very granular analogue stick movement, and the menu has no controller options.
Mark Brown says Twitter followers named it most often as a poorly accessible game of 2021. Players who struggle with the inputs cannot adjust them. In his words: "there are absolutely no controller options in the menu."
It was the worst offender for controls and got a "big fat F". It needs multi-button holds and very granular stick movement, and its menu has no controller options.
Metroid Dread got a failing grade for control accessibility. Game Maker's Toolkit gave it a "big fat F" for controls. It needs several buttons held at once and very granular analogue stick movement, and the menu has no controller options.
Mark Brown says Twitter followers named it most often as a poorly accessible game of 2021. Players who struggle with the inputs cannot adjust them. In his words: "there are absolutely no controller options in the menu."
GamesA Zelda adventure where Princess Zelda copies objects and monsters as echoes to solve puzzles and fight.
GamesNintendo's long-running action-adventure series about Link exploring Hyrule, solving puzzles and fighting Ganon.
GamesA major video game publisher and the guest's employer.
A puzzle platformer where you escape a factory using a magnet and a magnetic field.
GamesAn open world action game where you recruit and play any of London's citizens.
GamesA combat-focused action adventure game from Santa Monica Studio with Norse mythology and light puzzles.
Mark Brown's first game, a puzzle game he made while learning Unity.
GamesA first-person stealth action game from Arkane with supernatural powers and the Clockwork Mansion level.