A twin-stick arcade shooter with hidden medals for top players.
Assault Android Cactus hid its top medals to reward the best players. The game has hidden medals for top players. Mark Brown praises them because they reward the best without demoralising players who can't reach that level.
Brown brings them up in a video about Neon White, whose secret fifth red medal is earned only by beating times set by Ben Esposito. He says top tiers can stay optional and secret, so they don't shame everyone else: "without demoralising those who can't make the grade."
It was praised for hidden medals that reward the best players without demoralising those who can't reach them, an approach echoed by Neon White's red medal.
Assault Android Cactus hid its top medals to reward the best players. The game has hidden medals for top players. Mark Brown praises them because they reward the best without demoralising players who can't reach that level.
Brown brings them up in a video about Neon White, whose secret fifth red medal is earned only by beating times set by Ben Esposito. He says top tiers can stay optional and secret, so they don't shame everyone else: "without demoralising those who can't make the grade."
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A puzzle platformer where you escape a factory using a magnet and a magnetic field.
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Mark Brown's first game, a puzzle game he made while learning Unity.
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