A crime drama action adventure game set in Japan from Sega.
From Game Maker's Toolkit, Fallout 4 video
Yakuza 3 puts a key hunt before locker rewards to make them sweeter. Players in Yakuza 3 must find keys to open lockers, which adds a step between spotting the reward and getting it. The extra step builds anticipation and makes the reward feel earned.
Game Maker's Toolkit cites it in a video about Fallout 4 as an example of delaying a payoff, like a treasure map where you must find the spot before you get the loot. Quote: "putting an extra step in before finding a reward makes it all the more sweeter".
Players must find keys to open lockers, an extra step that makes the reward sweeter.
Yakuza 3 puts a key hunt before locker rewards to make them sweeter. Players in Yakuza 3 must find keys to open lockers, which adds a step between spotting the reward and getting it. The extra step builds anticipation and makes the reward feel earned.
Game Maker's Toolkit cites it in a video about Fallout 4 as an example of delaying a payoff, like a treasure map where you must find the spot before you get the loot. Quote: "putting an extra step in before finding a reward makes it all the more sweeter".
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