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From Source on Nintendo's adaptive soundtracks
WipEout HD muffles the music while the shield is active. WipEout HD applies a lowpass filter to the background music whenever the craft's shield is in use. This amplifies the feeling of being in a cocoon.
The source is about Nintendo's adaptive soundtracks and cites WipEout HD as an example from another studio. It describes the effect as making a gameplay state audible, so the player feels wrapped in it rather than only seeing it.
A lowpass filter goes on the music while your shield is up, amplifying the feeling of being in a cocoon.
WipEout HD muffles the music while the shield is active. WipEout HD applies a lowpass filter to the background music whenever the craft's shield is in use. This amplifies the feeling of being in a cocoon.
The source is about Nintendo's adaptive soundtracks and cites WipEout HD as an example from another studio. It describes the effect as making a gameplay state audible, so the player feels wrapped in it rather than only seeing it.
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