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Waking Mars

An exploration game about restoring a Martian ecosystem.

1 source1 tips

Where Waking Mars comes up1 episode or test

Gcreator of Game Maker's Toolkit testWhat Makes Good AI?
At a glanceWaking Mars critters keep breeding while the player is away
  1. 1Player builds ecosystemCritters live in ecosystems the player builds
  2. 2Player explores elsewhereAttention moves to another area
  3. 3Critters keep living, breedingThey carry on without the player
  4. 4Emergent moments appearAI has goals beyond fighting the player

From Game Maker's Toolkit on AI with its own goals

What was said about Waking Mars

  • Waking Mars critters keep living and breeding while the player is elsewhere. In Waking Mars, the AI critters live and breed in ecosystems the player builds, and they carry on even when the player is exploring another area. The game is an exploration game about restoring a Martian ecosystem.

    Game Maker's Toolkit cites it alongside Rain World and STALKER's A-Life system as examples of giving AI its own goals beyond attacking the player. The aim is to create emergent moments instead of AI that exists only to fight the player.

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