A sci-fi horror game from Frictional Games.
More players can play without rewriting the core design
From Frictional Games' SOMA
SOMA added an optional Safe Mode that disables enemies so players can focus on story. Frictional Games' sci-fi horror game SOMA includes a Safe Mode that turns off the monsters. Players who want the story without the threat can play it that way.
It is cited as an example of an optional, clearly communicated mode that opens a game to more players without rewriting the core design.
It added a Safe Mode that disables the monsters so players can focus on the story.
SOMA added an optional Safe Mode that disables enemies so players can focus on story. Frictional Games' sci-fi horror game SOMA includes a Safe Mode that turns off the monsters. Players who want the story without the threat can play it that way.
It is cited as an example of an optional, clearly communicated mode that opens a game to more players without rewriting the core design.
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