
An indie game studio known for Sayonara Wild Hearts.
Boundaries to work in, not a blank page
From Simogo page notes
Simogo used a limitation to start the game after Sayonara Wild Hearts. After the fast, rainbow-bright Sayonara Wild Hearts, Simogo chose to make a game that was slow, thoughtful and black and white. The contrast gave them boundaries to work within instead of a blank page.
The source presents this as one example of imposing limits to find game ideas. It pairs it with Tim Fitzrandolph's Parking Garage Rally Circuit, made for Ludum Dare 54's 'Limited Space' theme. Advice quoted: "Get away from that scary blank white page and give yourself some boundaries to work in."
After the rainbow-bright, fast Sayonara Wild Hearts, they chose to make something slow, thoughtful and black and white, using a limitation to start.
Simogo used a limitation to start the game after Sayonara Wild Hearts. After the fast, rainbow-bright Sayonara Wild Hearts, Simogo chose to make a game that was slow, thoughtful and black and white. The contrast gave them boundaries to work within instead of a blank page.
The source presents this as one example of imposing limits to find game ideas. It pairs it with Tim Fitzrandolph's Parking Garage Rally Circuit, made for Ludum Dare 54's 'Limited Space' theme. Advice quoted: "Get away from that scary blank white page and give yourself some boundaries to work in."
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