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Shovel Knight

A retro-style platformer starring a knight with a shovel.

yachtclubgames.com1 source1 tips

Where Shovel Knight comes up1 episode or test

Gcreator of Game Maker's Toolkit, with the designer of Islanders and Thronefall testHow to find amazing game ideas
At a glanceShovel Knight grew from one borrowed mechanic
  1. 1Love one mechanicZelda 2's down thrust
  2. 2Isolate itPull it out of its game
  3. 3Ask what fits around itA game built entirely on it
  4. 4Build the gameA knight with a shovel

From Yacht Club Games' design method, per the page

What was said about Shovel Knight

1Shovel Knight's origin in one borrowed mechanic

  • Yacht Club Games built Shovel Knight around the down thrust from Zelda 2. Yacht Club Games isolated the down thrust from Zelda 2 and built a knight with a shovel around it. The game grew from that single borrowed mechanic.

    The source groups it with Braid, which began from the rewind in Prince of Persia: Sands of Time, and with Mind Over Magnet, which came from the magnetic glove in Zelda: Oracle of Seasons. The method is to isolate one mechanic you love and ask what a game built entirely around it would be.

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