A cooperative ghost-hunting horror game played with friends.
From Phasmophobia page notes
Phasmophobia hit big by leaving room for conversation among friends. Phasmophobia was a giant hit at the end of 2020. It fit a post-lockdown demand for cheap, replayable multiplayer games with just enough gameplay to keep players busy without getting in the way of conversation and jokes.
The source puts it alongside Among Us, which became one of the most-played Steam games of 2020. It says later games like Peak, Lethal Company and R.E.P.O established the "friendslop" genre. It describes the formula as "A cheap, replayable, multiplayer experience that had just enough gameplay to keep you" busy. The lesson drawn is to match the product to why people actually gather, which here was socialising.
It was a giant hit at the end of 2020 among games that left room for conversation and jokes.
Phasmophobia hit big by leaving room for conversation among friends. Phasmophobia was a giant hit at the end of 2020. It fit a post-lockdown demand for cheap, replayable multiplayer games with just enough gameplay to keep players busy without getting in the way of conversation and jokes.
The source puts it alongside Among Us, which became one of the most-played Steam games of 2020. It says later games like Peak, Lethal Company and R.E.P.O established the "friendslop" genre. It describes the formula as "A cheap, replayable, multiplayer experience that had just enough gameplay to keep you" busy. The lesson drawn is to match the product to why people actually gather, which here was socialising.
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