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Path of Exile

An action RPG known for its enormous passive skill tree.

pathofexile.com1 source1 tips

Where Path of Exile comes up1 episode or test

Gcreator of Game Maker's Toolkit testBuilding Better Skill Trees
At a glancePadding a skill tree with weak skills dilutes the good ones
Huge padded tree
  • Skills added just to boost numbers
  • Weak skills dilute the good ones
  • Tree looks big
Pruned bushWon
  • A handful of interesting upgrades
  • Every skill is truly interesting
  • Video's best solution

Prune to a few interesting upgrades

From Game Maker's Toolkit

What was said about Path of Exile

  • A huge skill tree like Path of Exile's risks padding with weak skills. Game Maker's Toolkit cites Path of Exile's huge skill forest, along with Salt and Sanctuary's, as an example of padding: skills added just to boost numbers are weak. Adding them to make the tree look big dilutes the good ones.

    The video's advice is to prune the tree to a few interesting upgrades. Quote: "a tightly pruned bush with a handful of truly interesting upgrades is often the best solution". The video is about Assassin's Creed: Origins and mentions Path of Exile only as an example.

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