A cooperative board game about stopping the spread of diseases.
From Pandemic board game design
Pandemic shuffles one epidemic card into each pile to space out epidemics. The deck is split into four piles and one epidemic card is shuffled into each. Epidemics spread evenly through the game, and three at the start is impossible.
Two epidemics in a row is still possible, but slim enough that it lands as a surprise. The constraint keeps the luck exciting without breaking the game.
Splits the deck into piles with one epidemic card shuffled into each, so epidemics spread evenly and three at the start is impossible. Two in a row remains possible but slim enough to be a surprise.
Pandemic shuffles one epidemic card into each pile to space out epidemics. The deck is split into four piles and one epidemic card is shuffled into each. Epidemics spread evenly through the game, and three at the start is impossible.
Two epidemics in a row is still possible, but slim enough that it lands as a surprise. The constraint keeps the luck exciting without breaking the game.
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