A strategy game where you command minions as a character.
Character movement suits an analogue stick
From Overlord page note, gamepad design
Overlord suits a gamepad because you move a character, not a cursor. Real-time strategy games usually need fast access to any part of the screen, which an analogue stick handles poorly. Overlord, like Pikmin, avoids this by having the player move a character about a space.
Duke Nukem Forever's whiteboard marker is the example of how poor a stick is at fine motor movements: "just how crummy an analogue stick is for fine motor movements." Sticks are also poor for tasks like drawing or surgery.
One of the strategy-style games that works on a pad because you move a character about a space.
Overlord suits a gamepad because you move a character, not a cursor. Real-time strategy games usually need fast access to any part of the screen, which an analogue stick handles poorly. Overlord, like Pikmin, avoids this by having the player move a character about a space.
Duke Nukem Forever's whiteboard marker is the example of how poor a stick is at fine motor movements: "just how crummy an analogue stick is for fine motor movements." Sticks are also poor for tasks like drawing or surgery.
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