
An indie game studio that developed Oxenfree.
Named one of 2016's five design innovations
From Game Maker's Toolkit, 2016 design innovations
Night School Studio put Oxenfree's dialogue on three buttons so players can talk while moving. Oxenfree dedicates three controller buttons to talking. Players can answer questions while walking, acting or fiddling with the radio, so they are almost never trapped in a conversation.
Game Maker's Toolkit named it one of five game design innovations of 2016. It breaks the static, camera-flipping conversation scene, so dialogue becomes part of play rather than a pause from it.
It put dialogue on three dedicated buttons so conversation runs alongside movement.
Night School Studio put Oxenfree's dialogue on three buttons so players can talk while moving. Oxenfree dedicates three controller buttons to talking. Players can answer questions while walking, acting or fiddling with the radio, so they are almost never trapped in a conversation.
Game Maker's Toolkit named it one of five game design innovations of 2016. It breaks the static, camera-flipping conversation scene, so dialogue becomes part of play rather than a pause from it.
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