
A first-person shooter with survival and crafting elements.
Gcreator of Game Maker's Toolkit testHow Video Game Economies are Designed
Gcreator of Game Maker's Toolkit testHow Accessible Were 2019’s Biggest Games?Metro: Exodus used just two shared crafting materials, components and chemicals, for nearly everything, so each craft locks out another and every choice carries weight. It also earned praise for readable subtitles with black backgrounds and speaker names. Lesson: a few currencies competing for many uses create hard decisions, and large, named, high-contrast subtitles are cheap accessibility wins.
From Crafting design comparison, Metro: Exodus vs Ghost of Tsushima
Metro: Exodus uses two shared crafting materials so every craft is a trade-off. Components and chemicals are needed for nearly everything. Crafting one item locks you out of another, so each craft is a considered choice.
Ghost of Tsushima is the contrast: about 13 materials, each tied to one upgrade, so upgrading one thing never blocks another. Many currencies encourage exploration or make some conversions rarer, but they remove tradeoffs. Quote: "if you want to create difficult decisions for the player, have fewer currencies".
Metro Exodus subtitles are large, name speakers and sit on high contrast backgrounds. A review of 2019's biggest games praised its subtitles for black backgrounds and speaker names. It was grouped with Control and Star Wars Jedi: Fallen Order as doing subtitles well.
The standard described is big fonts, speaker names, high contrast backgrounds and a menu to tweak them. Crackdown 3 and The Surge 2 had tiny subtitles, and Blasphemous's pixelated gothic font was a miss because plain sans serif beats on-brand fonts. Quote: "nice big fonts, speaker names, and high contrast backgrounds".
Two crafting materials, components and chemicals, are needed for almost everything. Each craft locks out another, so every choice counts.
Metro: Exodus uses two shared crafting materials so every craft is a trade-off. Components and chemicals are needed for nearly everything. Crafting one item locks you out of another, so each craft is a considered choice.
Ghost of Tsushima is the contrast: about 13 materials, each tied to one upgrade, so upgrading one thing never blocks another. Many currencies encourage exploration or make some conversions rarer, but they remove tradeoffs. Quote: "if you want to create difficult decisions for the player, have fewer currencies".
Praised for subtitles with black backgrounds and speaker names.
Metro Exodus subtitles are large, name speakers and sit on high contrast backgrounds. A review of 2019's biggest games praised its subtitles for black backgrounds and speaker names. It was grouped with Control and Star Wars Jedi: Fallen Order as doing subtitles well.
The standard described is big fonts, speaker names, high contrast backgrounds and a menu to tweak them. Crackdown 3 and The Surge 2 had tiny subtitles, and Blasphemous's pixelated gothic font was a miss because plain sans serif beats on-brand fonts. Quote: "nice big fonts, speaker names, and high contrast backgrounds".
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