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Marvel's Avengers

A superhero action game with loot-based gear.

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Where Marvel's Avengers comes up2 episodes and tests

Gcreator of Game Maker's Toolkit testHow To Combine Video Game GenresGcreator of Game Maker's Toolkit testHow Accessible Were 2020's Biggest Games?
In short

Marvel's Avengers blended a superhero action game with loot-based gear, and the mix clashed with its theme: upgrading The Hulk's armour became a running joke. It did ship full in-game controller remapping, as Hades and Sackboy did. Lesson: check that blended genres don't undermine each other or the fiction, and let players remap controls in the game.

What was said about Marvel's Avengers

  • Marvel's Avengers' loot armour clashed with its superhero fantasy. The game's loot-based gear sat badly with its superhero theme, especially for The Hulk. That prompted the joke about upgrading The Hulk's skeleton.

    It is used as an example of blended genres undermining each other. Two genres can be incompatible, so the strength of one is lost or contradicts the other: "the two genres may end up just being incompatible". The check is whether each system supports the fantasy the other builds.

  • Marvel's Avengers shipped full in-game controller remapping. The game lets players remap controls fully inside the game, as Crash Bandicoot 4, Sackboy: A Big Adventure and Hades also do. More than half of the controller games surveyed offered it.

    PS5, Xbox Series X and Switch have console-wide remapping, but it is tedious to redo per game. It also can't handle games with different layouts per mode, such as on-foot, driving, Mahjong or defence. The source says "developers shouldn't rely on it."

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