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Machinarium

A point and click puzzle adventure about a small robot.

machinarium.comApp Store1 source1 tips

Where Machinarium comes up1 episode or test

Gcreator of Game Maker's Toolkit testPoint and Click Puzzle Design
At a glanceMachinarium trades a mini game for a puzzle solution
  1. 1Get stuckPlayer stalls on a puzzle
  2. 2Play mini gameSide challenge works as a hint system
  3. 3Finish itCompleting the mini game earns the hint
  4. 4Get the solutionMachinarium gives the puzzle answer
  5. 5Keep movingPuzzle stays, the dead end goes

From Mark Brown on point and click dead ends

What was said about Machinarium

  • Machinarium trades a mini game for a puzzle answer. If players finish a mini game, Machinarium gives them the solution to the puzzle they are stuck on. The side challenge works as a hint system, so stuck players keep moving without the puzzle being removed.

    Mark Brown lists it among modern ways to soften dead ends in point and click games, next to Telltale's early games, where characters spill hints after a set time, and Gemini Rue, which gives some puzzles multiple solutions. He also notes that many games now let players highlight all interactive objects to avoid pixel hunting.

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