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Locator

A detective game about locating places from clues.

1 source1 tips

Where Locator comes up1 episode or test

GMark Brown is the creator of Game Maker's Toolkit; Luke Muscat is the designer of Fruit Ninja, Jetpack Joyride and Feed the Deep testWhat's the Point of Prototyping?
At a glanceLocator's developer tested the game on Discord before coding
  1. 1Sketch current viewDrawn by hand, no code written
  2. 2Share on DiscordPosted to players like a D&D campaign
  3. 3Ask for next movePlayers say what they would do next
  4. 4Learn from their choicesDesign tested before any code existed

From Locator's page note

What was said about Locator

  • Locator's developer prototyped the detective game over Discord before coding. The developer shared sketches of the current view and asked players what they would do next, like a D&D campaign. This tested the design with no code written.

    The source offers it as an example of testing a system with a spreadsheet or tabletop-style game first, alongside Kojima planning Metal Gear Solid levels in Lego viewed through a tiny camera.

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