A detective game about locating places from clues.
From Locator's page note
Locator's developer prototyped the detective game over Discord before coding. The developer shared sketches of the current view and asked players what they would do next, like a D&D campaign. This tested the design with no code written.
The source offers it as an example of testing a system with a spreadsheet or tabletop-style game first, alongside Kojima planning Metal Gear Solid levels in Lego viewed through a tiny camera.
Its developer ran a prototype over Discord, sharing sketches of the current view and asking players what to do next, like a D&D campaign.
Locator's developer prototyped the detective game over Discord before coding. The developer shared sketches of the current view and asked players what they would do next, like a D&D campaign. This tested the design with no code written.
The source offers it as an example of testing a system with a spreadsheet or tabletop-style game first, alongside Kojima planning Metal Gear Solid levels in Lego viewed through a tiny camera.
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