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Kid Icarus: Uprising

A Nintendo 3DS action shooter that splits movement and aiming.

1 source1 tips

Where Kid Icarus: Uprising comes up1 episode or test

Gcreator of Game Maker's Toolkit testA Deep Dive into Star Fox Zero's Controls
At a glanceSplitting aim from movement predates Star Fox Zero
Movement
  • Kid Icarus: stick
  • Sin & Punishment 2: nunchuk
Aiming
  • Kid Icarus: stylus
  • Sin & Punishment 2: Wii remote

Star Fox Zero moved aiming to gyroscope

From Star Fox Zero controls analysis

What was said about Kid Icarus: Uprising

  • Kid Icarus: Uprising splits movement and aiming across stick and stylus. The game pairs a stick with a stylus so movement and aiming are handled by separate inputs. This shows that separating aim from movement in a shooter was not new when Star Fox Zero did it.

    Star Fox Zero's controls analysis cites it alongside Sin & Punishment 2, which splits the same job across nunchuk and Wii remote. The analysis argues that "analogue sticks aren't great for fine motor movement", which is why Star Fox Zero moves aiming to the Gamepad's gyroscope.

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