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Jedi Fallen Order

A Star Wars action adventure game with lightsaber combat.

1 source1 tips

Where Jedi Fallen Order comes up1 episode or test

Gcreator of Game Maker's Toolkit testWho Gets to be Awesome in Games?
At a glanceEasy mode widens parry windows and changes nothing else
Other difficulties
  • Parry timing window: standard
  • Rest of game: as designed
Easy mode
  • Parry timing window: bigger
  • Rest of game: as designed

One combat demand eased, rest left intact

From Game Maker's Toolkit

What was said about Jedi Fallen Order

  • Jedi Fallen Order widens parry windows on easy mode instead of rewriting the game. On easy difficulty, the game makes parry timing windows bigger. That changes one specific demand of lightsaber combat and leaves the rest of the game as designed.

    Game Maker's Toolkit cites it alongside Devil May Cry's automatic combo mode and the Arkham games' option to turn off counter indicators, so players must read enemy animations. Each option targets one demand, scaled to the genre. The source says: "the way Jedi Fallen Order makes parry timing windows bigger on easy mode".

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