All apps and companies

App · Games

Hyper Light Drifter

A top-down action RPG with pixel art.

heartmachine.comApp Store5 sources5 tips

Where Hyper Light Drifter comes up5 episodes and tests

Gcreator of Game Maker's Toolkit testHow to Make a Good 2D CameraGcreator of Game Maker's Toolkit testHow Game Designers Protect Players From ThemselvesGcreator of Game Maker's Toolkit testDo We Need a Soulslike Genre?Gcreator of Game Maker's Toolkit testThe Magic of the First Legend of ZeldaGcreator of Game Maker's Toolkit testShovel Knight and Nailing Nostalgia
In short

Hyper Light Drifter shows how a retro-style action RPG can feel fresh. It ties gun ammo recharge to sword hits, pushing players into risky melee, and it keeps a sense of mystery that Soulslike clones lack. It also borrows widely, adds modern comforts like liberal checkpoints, and uses a distinct palette. Lesson: capture a favorite game's spirit, and reward the behavior you want.

At a glanceHyper Light Drifter's gun ammo rewards risky sword play
  1. 1Ammo runs lowGun ammo is the scarcest resource
  2. 2Move in closePlayers are pushed into close combat
  3. 3Land sword hitsHits on enemies recharge the gun
  4. 4Fire the gunSpent ammo sends players back to the sword

From Mark Brown's design analysis

What was said about Hyper Light Drifter

1Nostalgia done as a remix, not a copy

  • Hyper Light Drifter mixed retro challenge with modern comforts and a new palette. It borrows from A Link to the Past, Mega Man Zero, Miyazaki films and Diablo, and stays challenging and oblique like a good retro game while adding smooth analogue controls and liberal checkpoints.

    Its 16-bit pixel art uses a unique colour palette and shows more on screen than a Super NES game could. Mark Brown uses it as a case that meets all four of his nostalgia principles: borrow widely, keep the best of the source, modernise what did not work, and present it with a rose-tinted retro look.

2Keeping mystery alive in a familiar genre

  • Capture a favourite game's spirit with new material, not its formula. Mark Brown says Hyper Light Drifter captures the unknowable, obtuse spirit of Dark Souls, with its riddles and hidden dangers, which Soulslike clones cannot because players already know their systems and tropes.

    He also cites it, alongside The Witness, as a modern game showing that the freedom and wordless mystery of the first Legend of Zelda still work. Quote: "none of these Soulslike games can capture that feeling, because - at this point - they're completely familiar."

3The gun that only recharges through sword hits

  • Tie the scarcest resource to the risky play you want. The gun's ammo only recharges when the player lands sword hits on enemies, so players are pushed into close combat without being told to.

    Mark Brown presents it as a way designers steer players away from safe but dull strategies: when the thing players need most comes from playing a certain way, they will play that way.

4A camera that looks ahead

  • Offset the camera toward where the hero faces. The camera sits a few feet in front of the hero's head in whichever direction he is facing, giving the player more view of what is ahead.

5Similar examples from other apps

These are about other apps, not Hyper Light Drifter: examples from the same sources that help explain it.

  • Burnout gives boost only for dangerous driving. Burnout fills the boost meter when players drive close to cars and into oncoming traffic, the same resource-for-risk design as Hyper Light Drifter's gun.

    Quote: "You've gotta drive dangerously to win."

More in Games

Games

Nintendo

A Zelda adventure where Princess Zelda copies objects and monsters as echoes to solve puzzles and fight.

G64 sources · 356 tips
Games

The Legend of Zelda: Breath of the Wild

Nintendo's long-running action-adventure series about Link exploring Hyrule, solving puzzles and fighting Ganon.

G30 sources · 203 tips
Games

Dead Space

A major video game publisher and the guest's employer.

G29 sources · 94 tips
MGames

Mind Over Magnet

A puzzle platformer where you escape a factory using a magnet and a magnetic field.

G9 sources · 126 tips
Games

Far Cry 2

An open world action game where you recruit and play any of London's citizens.

G34 sources · 69 tips
Games

God of War

A combat-focused action adventure game from Santa Monica Studio with Norse mythology and light puzzles.

GB16 sources · 56 tips
MGames

Mind Over Magnet

Mark Brown's first game, a puzzle game he made while learning Unity.

G5 sources · 38 tips
Games

Dishonored

A first-person stealth action game from Arkane with supernatural powers and the Clockwork Mansion level.

G11 sources · 36 tips