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Gunpoint

A stealth puzzle game where you rewire buildings to sneak past guards.

gunpoint-game.com1 source1 tips

Where Gunpoint comes up1 episode or test

Gcreator of Game Maker's Toolkit testThe Games That Designed Themselves
At a glancePrototyping one hacking mini-game turned Gunpoint into a puzzle game
  1. 1Robot dropping fridgesSpace game starting idea
  2. 2Deus Ex-style side-scrollerRewiring was one hacking mini-game
  3. 3Prototyped the rewire mechanicClear it should be a puzzle game
  4. 4Built everything around hackingExpanded the hacking hugely

From Tom Francis on Gunpoint's design

What was said about Gunpoint

  • Prototyping one hacking mini-game revealed Gunpoint was really a puzzle game. Tom Francis began with a robot in space dropping fridges on people, then a Deus Ex-inspired side-scroller where rewiring was one possible hacking mini-game. Once he prototyped the rewire mechanic, it was clear it should be a puzzle game, so he expanded the hacking hugely and built the whole game around it.

    In his words: "Gunpoint just kind of told me what it wanted to be." Francis hoped his next game, Heat Signature, would find itself the same way, but it took years of building ship generation, AI and a galaxy economy before he found that on-ship combat was the fun part.

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