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Gone Home

A first-person exploration game where you piece together a family story from notes and cassettes.

gonehomegame.comApp Store1 source1 tips

Where Gone Home comes up1 episode or test

Gcreator of Game Maker's Toolkit testThe Tragedy of Halo 3: ODST
At a glanceGone Home's story only forms if players assemble clues themselves
  1. 1Enter deserted houseKatie finds her family gone
  2. 2Explore freelyNotes and cassettes are scattered around
  3. 3Find clues out of orderSome clues are never found
  4. 4Assemble the storyPlayers connect the bread crumbs themselves

From Gone Home page note

What was said about Gone Home

  • Gone Home lets players assemble its story from clues found in any order. Katie Greenbriar finds her family's house deserted and pieces together a mystery from scattered notes and cassettes. Sam's story is told explicitly, while the parents' stories are subtler, and many players miss Uncle Oscar's darker one.

    The story works because players explore freely and find clues out of order, or not at all. Mixing explicit and subtle threads gives attentive players a deeper story. In the source's words, "you must put these bread crumbs together yourself to form a coherent story."

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