A punishing point-and-click survival adventure from Deconstructeam.
Fixing hated difficulty and randomness lifted reviews to 70% positive
From Gods Will Be Watching, Mercy Update
Gods Will Be Watching's Mercy Update fixed hated difficulty and randomness. The game launched at 20% positive reviews, with difficulty and randomness as the main complaints. Deconstructeam's Mercy Update addressed both and lifted reviews to 70% positive.
The lesson drawn is to fix flaws in difficulty and randomness when players hate them and they truly hurt the game. The source pairs this with The Swords of Ditto, which removed time limits and permadeath and moved from Mixed to Very Positive.
It launched at 20% positive reviews because of difficulty and randomness problems. The Mercy Update fixed them and lifted reviews to 70% positive.
Gods Will Be Watching's Mercy Update fixed hated difficulty and randomness. The game launched at 20% positive reviews, with difficulty and randomness as the main complaints. Deconstructeam's Mercy Update addressed both and lifted reviews to 70% positive.
The lesson drawn is to fix flaws in difficulty and randomness when players hate them and they truly hurt the game. The source pairs this with The Swords of Ditto, which removed time limits and permadeath and moved from Mixed to Very Positive.
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