All apps and companies

F
App · Games

Fire Emblem

A tactical role-playing game series from Nintendo featuring sword fighters and magic users.

2 sources3 tips

Where Fire Emblem comes up2 episodes and tests

Gcreator of Game Maker's Toolkit testHow a Super Smash Bros. Fighter is DesignedGcreator of Game Maker's Toolkit testThe Two Types of Random in Game Design
In short

Fire Emblem shows up as a design reference, not a business case. Its hit-chance system quietly makes a displayed 90% behave more like 99%, matching how players feel about odds. Smash's Sakurai picked Robin over Chrom because Robin added a new mechanic, limited-use tomes and sword. Lesson: tune systems to player perception, and favor additions that bring something new.

At a glanceFire Emblem's displayed 90% hit chance behaves like 99%
Displayed hit chance90%
Behaves like99%

percent chance to hit

From Fire Emblem page note on game probability

What was said about Fire Emblem

  • Fire Emblem quietly skews displayed hit chances to match how players feel. The series massages its numbers so a displayed 90% chance to hit behaves more like 99%. Players read stated odds through cognitive biases, so the game bends the real odds toward what feels fair.

    The source says designers often lie because humans are bad at odds. It gives Civilization (the third of three 33% battles succeeds after two losses) and Hearthstone's alleged pity timer for legendary cards as similar cases. Quote: "the probability in games better matches the broken probability in our heads".

  • Smash's director picked Robin over Chrom because Fire Emblem already had sword fighters. Sakurai passed on Chrom because he duplicated the sword fighters Marth and Ike. He invited Robin instead, whose magic tomes and sword break from overuse and add limited-use gameplay.

    Chrom was passed over from Fire Emblem: Awakening's cast in favour of Robin, on the theme 'Sword and Magic, Limited-Use Attacks', which the source calls "a much more interesting theme". The source also notes that the number of Fire Emblem fighters in Smash shows franchise fairness has waned. The lesson: a weaker but more distinctive candidate beats a popular redundant one.

More in Games

Games

Nintendo

A Zelda adventure where Princess Zelda copies objects and monsters as echoes to solve puzzles and fight.

G64 sources · 356 tips
Games

The Legend of Zelda: Breath of the Wild

Nintendo's long-running action-adventure series about Link exploring Hyrule, solving puzzles and fighting Ganon.

G30 sources · 203 tips
Games

Dead Space

A major video game publisher and the guest's employer.

G29 sources · 94 tips
MGames

Mind Over Magnet

A puzzle platformer where you escape a factory using a magnet and a magnetic field.

G9 sources · 126 tips
Games

Far Cry 2

An open world action game where you recruit and play any of London's citizens.

G34 sources · 69 tips
Games

God of War

A combat-focused action adventure game from Santa Monica Studio with Norse mythology and light puzzles.

GB16 sources · 56 tips
MGames

Mind Over Magnet

Mark Brown's first game, a puzzle game he made while learning Unity.

G5 sources · 38 tips
Games

Dishonored

A first-person stealth action game from Arkane with supernatural powers and the Clockwork Mansion level.

G11 sources · 36 tips