A 2005 interactive drama where you type to a bickering couple.
Robot framing makes flawed replies believable
From Façade (Procedural Arts, 2005) vs Event[0]
Façade's human characters broke the illusion whenever their replies went wrong. Façade (Procedural Arts, 2005) had two AI characters, voice acting, facial animation and drama systems, and was far more complex than Event[0]. Even so, its human characters saying bizarre things shattered the illusion of talking to a real couple.
Event[0] puts the same kind of imperfect conversation tech in a robot, Kaizen, instead. Players already expect robots to be flawed, so odd replies and misunderstandings do not break the spell. Quote: "Kaizen, though, is a robot. And we know full well that robots are imperfect."
Far more complex than Event[0], with two AI characters, voice acting, facial animation and drama systems. Its human characters saying bizarre things still shattered the illusion.
Façade's human characters broke the illusion whenever their replies went wrong. Façade (Procedural Arts, 2005) had two AI characters, voice acting, facial animation and drama systems, and was far more complex than Event[0]. Even so, its human characters saying bizarre things shattered the illusion of talking to a real couple.
Event[0] puts the same kind of imperfect conversation tech in a robot, Kaizen, instead. Players already expect robots to be flawed, so odd replies and misunderstandings do not break the spell. Quote: "Kaizen, though, is a robot. And we know full well that robots are imperfect."
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