A cancelled camera-based puzzle game concept intended as the Portal 2 follow-up.
From Sources on Valve's F-Stop cancellation
Valve cancelled F-Stop after playtesters said its core idea did not work. F-Stop was a camera puzzle game where players photographed objects and respawned them at different scales, built as the Portal follow-up. After nearly a year, playtesters were clear that Portal without portals did not work, so Valve scrapped it and restarted Portal 2.
The feedback came from player testing, and Valve dropped the concept in favor of Portal 2. The sources quote the verdict as "Portal without portals just didn't work."
Players photographed objects and respawned them at different scales. After nearly a year testers said Portal without portals didn't work, so Valve scrapped it and started Portal 2 over.
Valve cancelled F-Stop after playtesters said its core idea did not work. F-Stop was a camera puzzle game where players photographed objects and respawned them at different scales, built as the Portal follow-up. After nearly a year, playtesters were clear that Portal without portals did not work, so Valve scrapped it and restarted Portal 2.
The feedback came from player testing, and Valve dropped the concept in favor of Portal 2. The sources quote the verdict as "Portal without portals just didn't work."
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