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Demon's Souls

A punishing action RPG remade by BluePoint for PS5.

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Where Demon's Souls comes up1 episode or test

Gcreator of Game Maker's Toolkit testHow Accessible Were 2020's Biggest Games?
At a glanceDemon's Souls repeats hopelessness then triumph in every area
  1. 1Enter new areaEvery area restarts the cycle
  2. 2Feel hopelessnessBleak, isolating challenge
  3. 3Player perseveresKeeps trying instead of quitting
  4. 4Feel triumphOvercoming it turns despair into payoff

From Mark Brown on Demon's Souls difficulty

What was said about Demon's Souls

1Why Demon's Souls has no easy mode

  • Demon's Souls uses extreme difficulty to turn hopelessness into triumph in every area. The game builds bleak, isolating hopelessness that becomes triumph once the player perseveres, and the cycle repeats in each area. Players who can't overcome the challenge only get the hopelessness.

    An optional easier mode risks capable players choosing it after a rage quit and feeling neither emotion. Mark Brown's view is that this risk isn't a good enough reason to leave a game inaccessible, and that games can help players choose the right option. Quote: "I don't think this is a good enough reason to make a game so inaccessible."

  • The PS5 remake offers no difficulty options, only summoning allies and grinding stats. Demon's Souls on PS5 has no formal difficulty settings, but players can summon other players or grind stats to make it easier. BluePoint said being a remake stopped them adding an easy mode.

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