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Cookie Clicker

An idle game where players click cookies to buy upgrades that make more cookies.

orteil.dashnet.org1 source1 tips

Where Cookie Clicker comes up1 episode or test

Gcreator of Game Maker's Toolkit testHow Video Game Economies are Designed
At a glanceCookie Clicker's power-gaining loop feeds output back into input
  1. 1Click cookiesPlayer repeats an action
  2. 2Buy upgradesGain power from cookies earned
  3. 3Repeat more efficientlyOutput feeds back into input

From Game design source on positive feedback loops

What was said about Cookie Clicker

  • Cookie Clicker runs on a power-gaining positive feedback loop. Output feeds back into input: the player repeats an action, gains power, then repeats with more efficiency. Cookie Clicker is named as an idle game built on this loop, alongside roguelikes with permanent progression.

    The loop is compelling and can be dangerously addictive. In other kinds of games the same loop becomes grind, so a builder who uses it needs a plan to manage it. As the source puts it: "This creates a positive feedback loop".

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