A punishing exploration roguelike from Capybara Games.
Below added an optional Explore mode to open the game to more players. Below is a punishing exploration roguelike, and it added an Explore mode as an optional way for more people to play it. Optional modes like this widen the audience without rewriting the core design.
The source only names the mode and its purpose and does not describe how it works. It lists Below alongside SOMA's Safe Mode, Yooka-Laylee and the Impossible Lair's checkpoints, and Pathologic 2's difficulty sliders as the same kind of fix. The mode should be clearly communicated as optional.
It added an Explore mode as an optional way to open the game to more players.
Below added an optional Explore mode to open the game to more players. Below is a punishing exploration roguelike, and it added an Explore mode as an optional way for more people to play it. Optional modes like this widen the audience without rewriting the core design.
The source only names the mode and its purpose and does not describe how it works. It lists Below alongside SOMA's Safe Mode, Yooka-Laylee and the Impossible Lair's checkpoints, and Pathologic 2's difficulty sliders as the same kind of fix. The mode should be clearly communicated as optional.
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