A Nintendo Switch action game from PlatinumGames.
Astral Chain, PlatinumGames' action title, pairs ultra-challenging combat with Unchained mode, which performs hard combos for the player but withholds letter rankings. The sources give no numbers. The lesson: a demanding product can welcome everyone if assist modes are explained honestly, without talking down to players, and if practice and easier options sit alongside the hardcore core.
Assist offered without framing it as a lesser way to play
From Astral Chain accessibility page note
Astral Chain's Unchained mode does hard combos for you and withholds letter rankings. Unchained is an assist mode that performs the difficult combos for the player. It gives no letter ranking, so the mode is described by what it does and is not framed as a lesser way to play.
It sits alongside Resident Evil 2's assisted mode, which replenishes health. Both games explain what their assist modes do. The source frames this honest wording as a shift away from patronising players who choose easy, toward language like feeling like a badass.
Astral Chain stays ultra-challenging while welcoming everyone through practice, assists and easy settings. Astral Chain, like Devil May Cry 5, is a hardcore, ultra-challenging game that still offers practice areas, assisted combos and easy difficulty settings. Players who want a challenge can still find it.
The source quote: "hardcore, ultra-challenging games like Devil May Cry 5 and Astral Chain want everyone to join in". Easier modes also give players with disabilities more time to deal with threats and help players of all skill levels get in.
Its Unchained mode does hard combos for you but gives no letter ranking. It is ultra-challenging yet welcoming to everyone.
Astral Chain's Unchained mode does hard combos for you and withholds letter rankings. Unchained is an assist mode that performs the difficult combos for the player. It gives no letter ranking, so the mode is described by what it does and is not framed as a lesser way to play.
It sits alongside Resident Evil 2's assisted mode, which replenishes health. Both games explain what their assist modes do. The source frames this honest wording as a shift away from patronising players who choose easy, toward language like feeling like a badass.
Astral Chain stays ultra-challenging while welcoming everyone through practice, assists and easy settings. Astral Chain, like Devil May Cry 5, is a hardcore, ultra-challenging game that still offers practice areas, assisted combos and easy difficulty settings. Players who want a challenge can still find it.
The source quote: "hardcore, ultra-challenging games like Devil May Cry 5 and Astral Chain want everyone to join in". Easier modes also give players with disabilities more time to deal with threats and help players of all skill levels get in.
GamesA Zelda adventure where Princess Zelda copies objects and monsters as echoes to solve puzzles and fight.
GamesNintendo's long-running action-adventure series about Link exploring Hyrule, solving puzzles and fighting Ganon.
GamesA major video game publisher and the guest's employer.
A puzzle platformer where you escape a factory using a magnet and a magnetic field.
GamesAn open world action game where you recruit and play any of London's citizens.
GamesA combat-focused action adventure game from Santa Monica Studio with Norse mythology and light puzzles.
Mark Brown's first game, a puzzle game he made while learning Unity.
GamesA first-person stealth action game from Arkane with supernatural powers and the Clockwork Mansion level.