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Assassin's Creed Origins

An open-world action game in ancient Egypt with an eagle companion that scouts enemies.

1 source1 tips

Where Assassin's Creed Origins comes up1 episode or test

Gcreator of Game Maker's Toolkit testThe Five Types of Stealth Game Gadget - School of Stealth Part 2
At a glanceOrigins' eagle flattened stealth into one effortless observation step
Splinter Cell, Thief, Hitman, DishonoredWon
  • Gathered intel stays partial
  • Players observe, then plan carefully
  • Tension builds while watching
Assassin's Creed Origins eagle
  • Eagle tags every enemy in a base
  • Knowledge lasts as long as they live
  • Observe and plan collapse into one step
  • Execution phase is low-stakes

Imperfect, hard-won intel keeps the stealth rhythm alive

From Stealth design analysis of Assassin's Creed Origins

What was said about Assassin's Creed Origins

1The eagle companion and stealth information

  • Assassin's Creed Origins' eagle tags every enemy and removes the need to observe. The eagle can tag every enemy in a base and keep that knowledge for as long as they live. This turns the observe-then-execute loop into one effortless step.

    The source says this "breaks that wonderful stealth game rhythm, essentially flattening it out into a single, effortless observation stage," followed by a low-stakes execution phase.

  • Limit information gadgets so players still observe carefully. The lesson drawn from the eagle is that information gadgets should give imperfect, hard-won intel rather than a complete picture. Perfect intel removes the tension of watching and planning.

    The comparison is made against stealth games such as Splinter Cell, Thief, Hitman and Dishonored, where gathered information stays partial.

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