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Imperfect, hard-won intel keeps the stealth rhythm alive
From Stealth design analysis of Assassin's Creed Origins
Assassin's Creed Origins' eagle tags every enemy and removes the need to observe. The eagle can tag every enemy in a base and keep that knowledge for as long as they live. This turns the observe-then-execute loop into one effortless step.
The source says this "breaks that wonderful stealth game rhythm, essentially flattening it out into a single, effortless observation stage," followed by a low-stakes execution phase.
Limit information gadgets so players still observe carefully. The lesson drawn from the eagle is that information gadgets should give imperfect, hard-won intel rather than a complete picture. Perfect intel removes the tension of watching and planning.
The comparison is made against stealth games such as Splinter Cell, Thief, Hitman and Dishonored, where gathered information stays partial.
The eagle can tag every enemy in a base and keep that knowledge while they live. This turns the observe-then-execute loop into one effortless step.
Assassin's Creed Origins' eagle tags every enemy and removes the need to observe. The eagle can tag every enemy in a base and keep that knowledge for as long as they live. This turns the observe-then-execute loop into one effortless step.
The source says this "breaks that wonderful stealth game rhythm, essentially flattening it out into a single, effortless observation stage," followed by a low-stakes execution phase.
Limit information gadgets so players still observe carefully. The lesson drawn from the eagle is that information gadgets should give imperfect, hard-won intel rather than a complete picture. Perfect intel removes the tension of watching and planning.
The comparison is made against stealth games such as Splinter Cell, Thief, Hitman and Dishonored, where gathered information stays partial.
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