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80 Days

An interactive fiction game reimagining Jules Verne's novel.

App Store1 source

Where 80 Days comes up1 episode or test

Gcreator of Game Maker's Toolkit testThe 100 Games That Taught Me Game Design
At a glanceOne paragraph of text can introduce a whole city
Writing in textWon
  • One paragraph introduces a whole city
  • A playthrough shows about 3% of text
Models, AI, voice acting
  • A city would need 3D models
  • It would also need AI and voice acting

Text builds a huge world cheaply

From Jon Ingold, via video on Mark Brown's design lessons

What was said about 80 Days

  • Writing in text lets 80 Days build a huge world cheaply. Inkle's Jon Ingold says a single playthrough of 80 Days shows perhaps 3% of the text. One paragraph can introduce a whole city that would otherwise need models, AI and voice acting.

    The 3% figure is Ingold's rough estimate, not a measured number. The point comes from a video about Mark Brown's game design lessons, not from a source about 80 Days itself.

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