A games review group that uses disabled gamers as reviewers.
Outside reviewers fill the gap designers can't
From Mark Brown on Game Maker's Toolkit
DAGER reviews games using gamers with disabilities as the reviewers. DAGER is a games review group that has disabled gamers play and judge games. Its reviews assess how well a game's accessibility features are executed, not just whether they exist.
Mark Brown of Game Maker's Toolkit names it alongside CanIPlayThat as a site that reviews games this way. He uses them to make the case that designers who do not rely on accessibility options cannot judge their effectiveness by playing.
Builders should get feedback from players with disabilities to judge accessibility features. A designer without a disability cannot tell whether accessibility options work just by playing. Brown quotes the common position "I don't live with a disability, so I don't need to rely on these options" as the gap that outside reviewers fill.
Besides reviewers like DAGER, studios can hire consultants, build accessibility features into engines, and iterate on player feedback and telemetry.
It reviews games with gamers with disabilities as reviewers, to judge execution of accessibility features.
DAGER reviews games using gamers with disabilities as the reviewers. DAGER is a games review group that has disabled gamers play and judge games. Its reviews assess how well a game's accessibility features are executed, not just whether they exist.
Mark Brown of Game Maker's Toolkit names it alongside CanIPlayThat as a site that reviews games this way. He uses them to make the case that designers who do not rely on accessibility options cannot judge their effectiveness by playing.
Builders should get feedback from players with disabilities to judge accessibility features. A designer without a disability cannot tell whether accessibility options work just by playing. Brown quotes the common position "I don't live with a disability, so I don't need to rely on these options" as the gap that outside reviewers fill.
Besides reviewers like DAGER, studios can hire consultants, build accessibility features into engines, and iterate on player feedback and telemetry.
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