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How to run free trials and free tastes

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Chapter 3 of 15 · Paywalls and Pricing
← The growth course
1. Finding Product-Market Fit
How to test for real customer pull earlyHow to pick a narrow niche to start inHow to launch a simple first version fastHow to learn from users and customersHow to read early signs of product-market fit
2. Onboarding and Activation
How to structure onboarding as a storyHow to ask and use onboarding questionsHow to get users to the aha moment fastHow to decide how long onboarding should beHow to build quiz funnels for paid traffic
3. Paywalls and Pricing
When to choose a hard paywall over freemiumHow to design a paywall that convertsHow to price annual and monthly plansHow to set, raise and localize pricesHow to run free trials and free tastes
4. Business Models and Revenue
How to structure subscription tiersHow to keep a free tier that pays offHow to charge for usage and AI creditsHow to pair hardware with a subscriptionHow to add ads, affiliates and partners
5. Retention and Engagement
How to measure retention honestlyHow to build habit loops that bring users backHow to use notifications and lifecycle messagesHow to reduce churn and handle cancellationsHow to build social loops and community
6. Brand and Positioning
How to position against bigger incumbentsHow to name and describe your productHow to earn trust in high-stakes categoriesHow to borrow credibility from celebrities and experts
7. Organic Content and Creators
How to find, vet and recruit creatorsHow to pay creators fairly and safelyHow to brief and manage creatorsHow to find and copy viral formatsHow to scale one format across many accountsHow to rank in AI search and SEO
8. Paid, App Store and Viral Growth
How to make ads that convertHow to turn organic winners into paid adsHow to structure and scale Meta campaignsHow to tell if paid acquisition is profitableHow to win in the App StoreHow to build viral and referral loops
9. Experimentation and Analytics
How to run trustworthy experimentsHow to judge test results correctlyHow to run more experiments fasterWhat metrics to track and how to define them
10. Building AI Products
How to build for the models of tomorrowHow to design AI interfaces beyond chatHow to design AI agents people can trustHow to measure AI quality with evalsHow to control AI costs and pricingHow to build products with AI coding tools
11. Teams, Hiring and Funding
How to hire people who thrive on ambiguityHow to organize small product teamsHow to run exploratory bets and kill themHow to work as a team with AI agentsWhen to raise money or sell your company
12. Founder Principles
How to pick a mission worth building a company aroundWhy to trust your own judgment over the consensusHow to turn failure and setbacks into the next stepHow to learn from rivals and copy what works
13. Choosing Where to Compete
How to make low cost your competitive advantageHow to create a market instead of fighting for shareWhy scarcity and brand can beat volumeHow to build an advantage that feeds itselfHow to attack a bigger rival where it cannot followWhen to stay focused on the core business
14. Building and Leading the Company
How to hire great people and give them roomHow to align pay and ownership with the missionHow to keep your culture and standards as you growHow to build candor and fast decision-makingWhy leaders must stay close to the work and customersHow to choose and prepare a successor
15. Capital and Deals
How to fund growth without losing controlHow to acquire companies and keep what makes them workWhat to do with cash: reinvest, buy back or holdWhy to keep a cash cushion and avoid heavy debtHow to structure ownership to protect your missionHow to negotiate deals that keep your leverage

1 The bottom line

Spell out how the trial works, remind users before billing, and test length, free tastes and paid intros against your costs. Fear of surprise charges and of paying before use is what stops people.

2 Key takeaways

  • Show a timeline and promise a reminder before the first charge. Fear of a surprise charge is the main thing that stops people starting a trial.
    • Spelling out the 7-day trial with a Day 5 reminder and a Day 7 charge led to 23% more trial signups at Blinkist.
    • Adding trial reminders gave a 48% increase in revenue at Koby Conrad, Sunflower46:39.
  • Set trial length per plan, and weigh conversion against cash and compute cost. Longer trials usually convert better, but they delay cash and cost money to serve.
  • Give a limited taste of the premium product, especially to people who decline the paywall. Users who have felt the value need less convincing.
  • Test a cheap paid intro or no trial where free trials leak. Free trials attract people who start and never pay, and warm buyers do not need one.
  • Track trial start rate and trial to paid rate against benchmarks. They show which part of the funnel to fix first.

You give something, then you take it away.

Steve P. Young, App Masters

2.1 Measure your trial funnel first

Know your start rate and your trial to paid rate before you change anything.

2.2 Make the trial feel safe

Say exactly what happens and when, and promise a reminder before the charge.

  • Show a step-by-step timeline on the paywall. Blinkist
    • Spell out today, the reminder on Day 5 and the charge on Day 7.
    • Add a reminder two days before the end and cancel-anytime messaging, as Morrie Schonfeld, Pingo49:50 does.
    • Be explicit about where users are in the trial cycle, and show one or two examples of what good looks like Oji Udezue, Typeform42:50.
    • Customer complaints fell by 55% after the new trial design Blinkist.
    • Pingo's timeline paywall beat the one-page paywall and the social proof variant. It lifted conversion more than testing value propositions or testimonials Morrie Schonfeld, Pingo49:50.
    • Pages that spell out the timeline won A/B tests at Cem Kansu, Duolingo29:28.
  • Promise a reminder, then send it. Shaw Academy
    • Shaw Academy emails users 3 days before the trial ends.
    • Prime users before the paywall with a line like "we'll remind you before your trial ends" Koby Conrad, Sunflower46:39.
    • Explain the trial and ask for notification permission before the timeline paywall Steve P. Young, App Masters5:09.
    • The reminder gave a 14% increase in sales at over 99% significance, with no significant effect on cancellations Shaw Academy.
    • Tying the permission to the reminder raised push opt-ins from 6% to 74% Blinkist.
  • Let users pick their reminder day. Anmol Tiwari, Duolingo2:38
    • Duolingo normally sent the reminder about 2 days before the end. The extra step draws attention to the promise, so users feel safe to wait until day 5 or 6 to judge the value.
    • The test gave a conversion uplift Jacob Eiting and David Barnard, RevenueCat46:30.
  • Add the reminder line only where it fits. Steve P. Young, App Masters9:17
    • It works best when most buyers choose yearly. Skip it for weekly plans.
    • If you cannot send a push two days before billing, leave the line out.

2.3 Set trial length by plan and by cost

Longer trials tend to convert better, so choose length per plan and test it.

  • Give annual plans a longer trial than monthly plans. Headspace
    • The longer trial makes the bigger commitment more appealing.
    • Test a wide spread such as 7, 14 and 30 days to see where a longer trial stops helping Headspace.
    • Baselines: 7 days on yearly, sometimes 14, and 3 days on weekly. Do not jump to 30 days, which mostly won't work Steve P. Young, App Masters11:11.
    • Headspace judged the test on conversion lift and accepted slower cash timing, because the extra conversions outweighed the delay Headspace.
  • Test which plan carries the trial. Steve P. Young, App Masters13:18
    • One app kept prices at $50 a year or $6.99 a week and moved the trial from the 7-day yearly plan to a 3-day weekly plan. Sales tripled with similar downloads.
    • A toggle lets users switch between the weekly plan with a trial and the yearly plan without one. More people took weekly and fewer cancelled. Lifetime value rose because users forget or stay a few weeks. It suits single-use apps like photo, video, AI and PDF converters Steve P. Young, App Masters24:59.
    • In the controlled test, the weekly 3-day trial brought $4,000 in three months. Variant A made about $2,000 in total, although A works well for most of Steve's clients Steve Young, App Masters19:40.
    • Genie's top earner is the $12.99 Advanced weekly plan, the only one with the 3-day trial Steve P. Young, Genie6:06.
  • Weigh the conversion gain against cash flow and compute cost. Jacob Eiting and David Barnard, RevenueCat54:37
    • The long-trial lift may be selection bias, since different kinds of apps offer long trials. Many apps moved to 3-day trials for cash flow and faster data for onboarding and paywall tests.
    • For AI apps, 30 days of free usage lets heavy users run up compute costs and then churn. Tolen started at 7 days and adjusted over time Phil Carter, Elemental Growth56:05.
    • Use a longer trial only if your audience already trusts you. YNAB hard-gates behind a one month trial and is still a top grosser, while 14 days is typical for Steve's clients Steve P. Young, YNAB6:55.

2.4 Give a free taste of value

Let users feel the premium product, either just before the paywall or just after they decline it.

  • Run a reverse trial for users who dismiss the paywall. Steve P. Young, App Masters8:02
    • Say "enjoy a free week on us" and let them in with Pro. Use secondary onboarding to get them adopting Pro features, then say Pro ends in 5 days and offer a small discount.
    • It works best when your app has low usage costs Steve P. Young, App Masters11:16.
    • BoldVoice gives speech results, a practice set and a coach video free on day one, then requires the 7-day trial from day two Anada Lakra, BoldVoice24:40.
    • Apple's average install to paid is 2 to 3%, against 4.5% for the reverse trial Steve P. Young, App Masters8:02.
    • Counterpoint: a one-week reverse trial benchmark did not hold for ElevenReader, so test it Jack McDermott, ElevenLabs49:10.
  • Let users sample before the paywall appears. Peptalk
    • Play a premium video for 10 seconds, then overlay "Enjoying our exclusive video content?" with a "Continue to Watch" button that opens the paywall.
    • Do not add a details screen first. Extra information did not build enough desire and added a step Peptalk.
    • On a hard paywall, give the first scan free. If they close the paywall, push about five minutes later with "your first snap is on us". Then show the paywall again with no trial Steve P. Young, Cal AI9:49.
    • The 10 second preview converted significantly better than the details screen.
  • Cap a real taste of paid features inside the free tier. Albert Cheng, Chess.com23:35
    • Tie the taste to usage, not time. The free product should show everything the product can do.
    • Flighty gives the first flight free with pro features, then locks them Jeff Morris, Tinder16:25.
    • Routinery lets non-payers watch an ad to unlock analytics and summaries for 24 hours, then shows a 24-hour discount right away. Most users never come back for a second open TP Young, Routinery8:43.
  • Show a longer trial, not a discount, when users exit the paywall. Steve P. Young, App Masters11:11
    • Show a second paywall with a 14-day bonus trial. His usual rule is to discount decliners, but some clients found the longer trial worked better.
    • Pingo shows a 3-day trial first, then a 7-day trial if the user abandons. It plans to test 10 or 14 days, after checking how those users convert post-trial Morrie Schonfeld, Pingo52:10.
    • Internationally the 7-day trial converted about 2% higher than the 3-day. In the US the gap was 0.3 to 0.7 percent Morrie Schonfeld, Pingo52:10.
    • The longer trial works because the user still has to subscribe afterward Steve P. Young and Flo, Sick Days24:58.

2.5 Trim the free trial where it leaks

Remove or replace the trial for warm users, and for channels where trial starters never pay.

  • Test no trial for users who start using the app unsubscribed. Steve P. Young, App Masters22:03
    • Keep the trial in onboarding, then show a no-trial paywall to people who declined and started using the app. This needs about four plans, with and without a trial.
    • If you lock content you still need trials, because users already in the app are either in or out Steve P. Young, App Masters17:40.
    • A friend's app saw roughly 4x more sales, reporting $122,000 without the trial versus $4,000 with it.
    • A private photo vault app made $12,000 with no trial versus $4,000 with a trial Steve P. Young, App Masters17:40.
  • Try a cheap paid intro instead of a free trial, especially on web. Igor Lyubimov, web2wave12:45
    • Free trial to paid on web is two to three times lower than on mobile. A paid intro brings money right away and gives Facebook faster signals.
    • Offer $1.99 for the first month, renewing at the yearly price. Paying users show willingness to pay and are easier to upsell Steve P. Young, App Masters6:21.
    • Try 99 cents for the first week, or $2.99 to $3.99 for the first month on yearly, for apps people use over a year Steve P. Young, App Masters27:53.
    • Rise offers a half-price first month on web, which stops the ad algorithm finding people who cancel a minute after starting Leon Sasson, Rise Science19:40.
    • Coursiv says a money-back guarantee works better than a trial on web checkout CP Young, Coursiv12:04.
  • Do not stack a trial on top of a discount. Steve P. Young, Flo Period and Pregnancy Tracker12:51
    • Keep the trial on the initial paywall and remove it from the discounted one, since the discount is already the incentive.
  • Drop the trial on a plan where trusted, high-intent buyers just buy. Nancy Anderson, Natal1:02:02
    • For these buyers the trial is only a delay. Natal made the change permanent after dropping the trial on its monthly option.
    • Quarterly subs rose 46% and annual 21% after the change.

2.6 Where they disagree

Whether to have a free trial at all, how long it should be, and whether to take a card depend on your product and audience.

  • A free trial can help, or it can add nothing.
  • Short trials create urgency, but long trials convert better.
    • Outseta chose 7 days on purpose so users explore quickly instead of putting it off Outseta.
    • Longer trials have converted better every year of the report, yet the share of short trials rises each year. Weigh the gain against the cost of free usage instead of defaulting to short Rik Haandrikman, RevenueCat30:27.
  • Take a card up front, take a small payment, or take nothing.
    • Ladder takes no card, reasoning that a better product benefits from more people in it, and puts product effort into the first couple of workouts Greg Stewart, Ladder38:58.
    • Honeydew asks for no card before the first doctor visit, at the cost of more no-shows David Futoran, Honeydew35:24.
    • Noom asks most users to pay as little as 50 cents for the trial, which gives them skin in the game Brent Zajaczkowski, Noom25:01.
    • The 50 cents did not change conversion much, but it improved retention per exposure.

Sources

Part of Paywalls and Pricing in the growth library.