The bottom line
Apps earn more when they make an offer at the moment a user shows intent, and let the user choose or come back to it. Each of these five tactics reuses effort already spent on getting a user, so it costs far less than buying new ones.
Key takeaways
- Users who show intent are the best people to sell to. 8:00
- Headway shows a 70% offer after a user closes the first paywall on a book, and it is a top five in-app purchase.
- Users who add to a cart or finish editing a photo have already shown they want the product.
- Letting users choose their own price beats one fixed discount. 1:16
- An A/B test of a pay-what-you-want slider beat a blanket 50% off, though the offers were the same.
- Use no more than three options: one nobody takes, the one you want, and one that is expensive.
- Users who cancel or leave can be won back. 2:45
- A normal trial to subscription rate is 30 to 40%. Apple signals a cancelled trial, so a push notification can send an offer.
- A cancel flow in settings that offers a discount, asks why and then links to the App Store builds goodwill.
- Email and reminders are cheap ways to bring users back. 5:17
- A Curio email asking users to share the app for 30% off got a 5% conversion rate.
- Cart reminders at one hour, one day and one week gave a 13x improvement in conversions.
- The best time to ask users for something is right after a good moment in the app. 10:46
- Prequel shows a discount after a photo is exported and saved.
- Asking for a rating at the same point greatly improved average ratings, especially on Android.
It's easier to ask for something in reciprocity after the user is happy.
Chaim, B7 Dev
Chapter summaries
0:00 Pay what you want
Showing users a range of prices to pick from sells better than one fixed discount.
- The offer is a simple slider with the target price in the middle. 2:17
- Sliding left gives a cheaper discount, and sliding right pays more.
- Most people don't pick the most expensive option.
- Some users pick the higher price, so the choice does not just lower revenue (1:42).
- The discounted plans need their own yearly subscription without a trial. The normal pricing keeps its trial (2:30).
2:43 Win back cancelled trials
A cancelled trial is a chance to recover effort already spent, in a push notification or a cancel flow.
- A win-back offer recovers some trial users who would otherwise be lost. 3:27
- Masud, from the App Masters Academy community, shared the idea and saw good results.
- The win-back offer can be pay what you want instead of a single 50% offer.
- A trial rate below average points to a pricing issue, a trial length issue or other variables.
- Steve's view: something is better than nothing.
- A cancel flow in settings catches the user before they leave. 3:43
- The user taps unsubscribe, then gets a 50% offer, then a question about why, then a link to the App Store page.
- Audible runs a similar flow.
- The answer to "why" is usually price, but asking gives real knowledge.
- Keeping an existing customer is easier than acquiring a new one (5:09).
5:14 Email offers
A well-written email with a discount brings users back at a very low cost.
- Asking users to share the app wins either way. 5:20
- Hannah of Aperture London shared the Curio case in a webinar with RevenueCat.
- The email is signed "Hannah from Curio" and opens with can you help this account and a smiley face.
- Few users share, but many use the discount. Either way they return to the app.
- The main cost is writing good copy, which is far lower than the cost of ads.
- A welcome email can be followed by a discount within minutes. 6:30
- Steve got a welcome email and then a 20% offer in the same few minutes.
- He doesn't know whether it converts, but he likes the approach.
6:51 Pay early, and remind cheaply
Paying users stay and use the app, so push for payment early and keep the reminders cheap.
- Getting users to pay early lifts retention. 6:56
- Most users leave within 3 days.
- People who pay keep using the app.
- Apps with web subscriptions are valued more than apps that only sell on the App Store.
- A web-to-app campaign through Stripe works with tools like Adapty, FunnelFox and RevenueCat, which tie the web payer to the app user.
- Strike while the iron is hot. The worst case is a no.
- Cart abandonment reminders work in any app with a cart. 7:57
- DoorDash and e-commerce apps are obvious fits.
- A reminder needs no discount. Add one only if it's needed.
- A past podcast guest working on Zeno found that more reminders worked better. Going from two to three helped.
- An in-app timer can remind users after no activity on the cart. Push and email both cost little.
9:23 Timed discounts
An offer lands best right after the user does something that shows interest or happiness.
- Headway locks most content so the product feels premium. 9:29
- Everything is locked except one free daily read.
- A user who says no to the first paywall gets a 50% offer on the app's homepage.
- The top in-app purchases of any app are visible in the app stores.
- The speaker doesn't know how much Headway earns from this.
- Saving or exporting work is a good moment to ask for something. 10:46
- Prequel shows a discount once a photo is exported, because saving signals that the user likes the app.
- The same moment can bring a discount, a rating or something selfish.
- The user is happy, so it's easier to ask for something in return.
- A cold request for a review or a sale is the weaker alternative.
In the growth library
Steve P. Young and Chaim (B7 Dev), Steve P. Young, founder of App Masters; Chaim, app development firm founder at B7 Dev. Five lesser-known app monetization tactics: let users pick their own discount, win back canceled trials, send discount emails, run cart abandonment reminders, and trigger timed discounts after high-intent moments. Examples include a 5% email conversion rate, a 13x conversion lift from a third cart reminder, and a 70% second-paywall offer that ranks among Headway's top five in-app purchases.
Lessons that draw on this:
- How to set, raise and localize prices
- How to price annual and monthly plans
- How to reduce churn and handle cancellations
- How to run free trials and free tastes
- How to build viral and referral loops
- How to use notifications and lifecycle messages
- How to design a paywall that converts
- How to keep a free tier that pays off
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App Masters · The whole library, and ask it anything