The bottom line
Routinery reaches nearly $1M a year by pulling users straight into their first routine and monetizing them early, even those who won't subscribe. Subscription apps can copy this because payment drives engagement, not the reverse.
Key takeaways
- Routinery ranks number one for "morning routine" and earns close to $1M a year. 0:56
- Sensor Tower shows over 60,000, down from close to 80,000 a few months ago, so the data may fluctuate or be slightly off.
- The top countries are the US, South Korea and Japan, so localization for non-US markets can add real revenue.
- Onboarding sends users to their first routine as fast as possible. 6:03
- Closing the paywall lands on a ready-made routine (wake up, meditate, brush teeth) and a play button.
- Some users will drop off here, but engagement is the hardest metric, so the app takes that loss.
- A win moment is the right time to ask for shares and ratings. 7:06
- Finishing a routine shows a congratulations screen with a share option, which makes users look good.
- One client saw a dramatic rise in Google Play ratings after moving the rating prompt to just after a win.
- Letting users watch an ad to unlock features earns money from people who may never pay. 7:57
- The ad unlocks the analytics summary for 24 hours, which shows what sits behind the paywall.
- A 24-hour discount follows right after, because most users never come back for a second open.
- The long paywall works, but a 7-day trial step would likely convert better. 3:24
- The button redeem 7 days free reads oddly, so a Cal AI style paywall is suggested instead.
- One client saw better results using that paywall as the main screen instead of three paywall screens.
Unlike games where engagement drives revenue, for subscription-based apps, revenue or monetization drives engagement.
TP Young
Chapter summaries
0:00 A South Korean app with Asian demand
Routinery's audience extends well beyond the US, and the Asian markets are the ones worth chasing.
- The app was published in South Korea, and its Asian markets pay well. 1:23
- South Korea and Japan "have money."
- Most developers focus only on the US.
- The advice is to find a way to get downloads from those countries.
- Revenue from non-US countries can be significant.
1:53 Onboarding that eases users in
Onboarding asks small, low-risk questions first, so users commit before they see a paywall.
- Sign-up is optional and questions are light. 1:56
- Users can sign up with social or start without an account.
- An email sign-up lets you own your users.
- A nickname replaces a real name, and the app asks only for an age range and wake time.
- The "What's most difficult?" question surfaces objections the app can then overcome.
- A "design with behavioral science" screen puts social proof up front.
- Reminders come with an explanation of why to use them, and the prompt pops up on the same screen.
2:55 Reworking the paywall flow
Routinery's paywall could ask for push notifications inside a 7-day step and show the long paywall last.
- The long paywall builds trust as users scroll. 3:15
- Scrolling up reveals testimonials.
- A video like the Cal AI paywall's could be added.
- For a routine app, the visual may be less interesting.
- The trial step is a second chance to ask for push notifications. 4:09
- Users already enabled notifications earlier, so the step says "we'll remind you."
- The ask could go on the first screen, framed as "with reminders, routines feel simpler, easier."
- Or it could go on the second screen, where users want to try the app.
- The long paywall then appears at the very end.
- Testing decides which screen works better for the ask.
5:40 The first routine is the product
Because the app is the routine itself, the first action a user takes already delivers its value.
- Closing the paywall opens a ready routine to set up and run 6:03
- The starter routine includes checking the schedule, organizing the day, walking and shrinking the to-do list.
- The first run is just meditating and inhaling.
- "Check your schedule" matches what the speaker already does each morning.
- One tap on play starts it, so there is no setup wall.
- The finished routine hands the user a win worth showing 7:06
- The congratulations screen gives a small seed and a share button.
- The rating prompt comes right after.
- "Make your users look good. They're more likely to share."
- Sharing a win doubles as free viral reach.
7:57 Monetizing users who won't pay
An ad gate earns money from non-payers and turns some of them into buyers.
- Watching an ad lets non-payers peek behind the paywall 8:00
- Some users never want to pay, so they watch an ad for free credits.
- Some share of them buys later, once they have seen what was hidden.
- The unlock lasts only 24 hours, which the speaker likes.
- People who pay pay attention.
9:14 Community features and the growth gap
Social and celebrity content deepens the app, and a few extra keywords could lift its rank.
- The rest of the app adds reasons to stay, and its reach is still limited 9:17
- Users can browse celebrity morning routines, such as Dwayne Johnson's.
- A social feed, friends, stats and a profile round it out.
- The speaker says it needs just a couple more keywords to grow.
- Running ads is the other open opportunity.
In the growth library
TP Young, Founder of App Masters, an app marketing agency. A teardown of Routinery, a morning routine app that ranks number one for "morning routine" and, per Sensor Tower, earns roughly $60,000 to $80,000 a month with no paid ads. It shows how onboarding, an ad-unlock paywall, a timed discount and well-placed share and rating prompts drive conversion and engagement.
Lessons that draw on this:
- How to get users to the aha moment fast
- How to run free trials and free tastes
- When to choose a hard paywall over freemium
- How to design a paywall that converts
- How to win in the App Store
- How to build viral and referral loops
- How to use notifications and lifecycle messages
- How to set, raise and localize prices
- How to ask and use onboarding questions
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