The bottom line
An app sells for its trailing twelve months profit times a multiplier, and growth and honest numbers raise that multiplier. Sellers who organize their data early, use a broker and keep acquiring users get a better price.
Key takeaways
- Buyers value an app on trailing twelve months profit times a multiplier, not on sales. 2:17
- An app with $100,000 in yearly revenue but $60,000 in profit is valued on the $60,000. At 2.5x that gives $150,000.
- Do not expect 10x or 11x. A multiplier of 2.5x is described as reasonable.
- A growing trend earns a higher multiplier than a plateau. 8:43
- Buyers pay for current revenue plus the hope of growth. A flat 50k a month and a climb from 20k to 50k over four months are valued very differently.
- The speaker starts contacting a broker around 80k TTM, aiming for 100k TTM with decent profit and a rising chart.
- Organized numbers and a broker make the sale credible. 0:04
- Keep conversion rates, spend, and D30, D60 and D90 payback in one spreadsheet. Share a Google Drive with everything from day one so the buyer is not confused.
- A broker gives a realistic valuation and vetted buyers. Many developers feel they are selling their kids.
- Keep user acquisition running and tell the truth while selling. 3:40
- The buyer watches the numbers every day until the contract is signed. A drop brings questions about conversion, compliance or an Apple block.
- One seller claimed $11,000 a month was all organic. The buyer found Google ads in the traffic sources, and the price and multiplier changed.
- Expect a slow sale with staged payments and a capped handover. 3:27
- Negotiation takes 4 to 12 weeks, often with two or three buyers. Payment can be cash or a plan such as 50% up front and 25% twice later.
- Knowledge transfer usually runs three months. Agree a fixed number of hours, for example 40, so you are not on call.
Most of the developers think they are fathers and they are selling their kids. Please wake up, it's a business transaction.
Serial app buyer and guest speaker
Chapter summaries
0:00 Organize your numbers and code before you sell
A buyer trusts an app whose data, tools and code are already in order.
- Track every metric in one place from the start. 0:04
- The sheet shows what $1,000 of spend returns and how long it takes to come back.
- Subscription and event tools, such as in-app purchase SDKs and Firebase, feed that data.
- The weekly report follows two conversion rates, the store listing and the paywall, to show whether last week beat the one before.
- The sample spend chart peaks at $8,000 on Google in one week, and the numbers are real.
- Code goes on GitHub. Collecting material after the deal is agreed is a bad sign.
2:17 Price the app on profit, not on sales
Sellers who argue from sales figures misread how buyers price an app.
- Many developers wrongly expect a sales multiplier. 2:29
- The speaker has bought many apps and tries to educate sellers on this point.
- The multiplier depends on many factors, and a separate video lists them.
- The example app averages about $8,000 a month in revenue, and that figure is ignored.
- The 2.5x multiplier comes from a real deal, not a promise.
3:27 Stay honest and active until the deal closes
Dishonest or neglected numbers during the sale cost more than they gain.
- Keep updating the app and show the true traffic sources. 4:15
- Revenue is not profit, because costs exist at that scale.
- The buyer asked for the Google Ads account so he could copy the campaigns.
- Buyers who come through a broker are vetted and safe.
- A staged payment plan is normal, so don't panic.
- Three months of handover does not make you a slave, so agree the hours in advance.
5:24 Selling channels, localization and reinvesting the cash
Open marketplaces waste a seller's time, while local content and reinvested sale money keep growth going.
- Open marketplaces are only a Plan B for selling. 5:40
- A past attempt with another app meant talking to many people at once.
- Most buyers there just keep listings as a backup option.
- Everyone asks for access to the data, which the speaker calls a huge waste of time.
- Local UGC creators are the cheap way to localize. 5:58
- An agency for the Middle East and North Africa matches creators to a specific accent and gives 15% off.
- Arabic differs across the region, so the accent should be chosen on purpose.
- A creator costs about $100, at most $200. German and other local agencies exist too.
- Sale money can fund equity partnerships and research tools. 7:16
- Buy an app, bring in a developer, and pay them a percentage on exit instead of a salary.
- Big Spy shows competitors' ads for gaming and non-gaming apps.
- It filters by network and recent days, and shows views and whether the ad is video or photo.
8:22 Why sell instead of keep earning
A good cash offer for a fast-rising app is worth taking, because nobody can guarantee the trend lasts.
- Honest, clean data protects the price. 9:00
- Messing with the numbers makes buyers lose interest or offer a lower multiplier.
- Showing growth is the whole pitch, so the chart must be real.
- A seller who keeps the app instead has no guarantee the trend stays.
- A strong offer on a young app is a risk-management choice. 9:17
- A client launched last August, grew from a few hundred to a six-figure offer, and the speaker advised selling.
- The app could tank, or more competition could arrive.
- The growth was all organic, which a seller can prove and which makes the offer stronger.
In the growth library
Steve P. Young and a guest serial app buyer and seller (name not given), Steve P. Young hosts App Masters, an app growth agency; the guest has bought and exited multiple apps. Explains how to prepare, value and negotiate the sale of a profitable app, from clean data and broker use to deal terms and timing. The worked example values an app at 2.5x trailing twelve month profit, and the guest says to start listing around 80k TTM revenue.
Lessons that draw on this:
- When to raise money or sell your company
- How to find, vet and recruit creators
- What metrics to track and how to define them
- How to make ads that convert
More from
App Masters · The whole library, and ask it anything