The bottom line
Keep your CPM below your RPM, the revenue you earn per thousand views. Cap view bonuses near one million views, so viral upside offsets the many videos that lose money.
Key takeaways
- Influencer views convert worse than paid ads, so they have to cost less. 1:31
- A paid ad links straight to the app. An influencer viewer must leave the social app, open the app store, search for the app and download it.
- UGC from brand new accounts must be cheaper still, because the account has no earned brand trust.
- The most you can pay per thousand views is your own revenue per thousand views. 6:55
- If your RPM is $5, keep your CPM under $5. A copied benchmark ignores what your business earns.
- A clothing brand with a $200 order value and $1,000 lifetime value can afford far higher CPMs than an app with $30 and $50.
- Most videos lose money, and the profit comes from the few that go viral. 4:04
- A $20 UGC video that gets 500 to 1,000 views does not pay back.
- One or two videos a month reach millions of views and cover the losses on the other 28.
- Cap view bonuses near one million views. 4:55
- A video at one million views often grows to 1.3 to 5 million, and that extra reach costs nothing.
- Wider audiences are less targeted and convert less. Pizza rat got 100 million views that were worth little.
- Tracking downloads gets harder as videos pile up, so learn from the early data. 8:48
- Millions of videos, some years old, still get views and blur which post drove a spike.
- Early on, each video showed up as a clear jump, such as a baseline of 100 downloads an hour rising to 200. Those patterns and comment sections help estimate later results.
The CPM doesn't matter. All that matters is that your CPM is lower than your RPM.
Jake, Cal AI
Chapter summaries
0:00 Getting creators to cross post
Cross posting is easiest to win when it's treated as a small ask.
- Presenting cross posting as no big deal gets creators to agree. 0:14
- The offer is $400 for four posts, with the same videos going on both platforms.
- The creator is already making the video, so posting it twice feels minor.
- Jake borrows a trick from arguing with his wife: if you make it out to be a big deal, they'll make it out to be a big deal.
- Most creators accept it. A few are briefly surprised and say "wait, what?"
1:04 Paid ad CPMs are the ceiling
A Facebook ad CPM is the most you could pay, so influencer rates must sit well below it.
- Paid ads, influencers and UGC are three channels, and each tolerates a lower CPM than the last. 1:31
- Steve starts from the CPM he gets on Facebook ads and works back to what to pay creators.
- Jake agrees, but says the influencer CPM should be significantly lower than that.
- A new UGC account has no audience that knows it. You're not Mr. Beast, you don't have any brand equity.
- The order is paid ads highest, influencers next, UGC lowest.
3:03 Base rate plus capped bonuses
Pay a modest base, add view bonuses to reward virality, and stop the bonuses at a ceiling.
- Each creator gets a base rate and can unlock a few view bonuses. 3:39
- Base rates run about $350 to $450 for four posts.
- Bonuses give creators a reason to aim for a viral hit.
- Steve built a spreadsheet of view tiers with a base rate and a bonus for each. Jake called it a great outline.
- Capping bonuses leaves everything past the cap as pure upside. 4:48
- Paying for every view makes it hard to capture the upside of a hit.
- Jake usually caps at a million or a little more.
- People can't grasp big numbers. Once a post passes a million views, 1.5 million and 2 million seem about the same to a creator.
- So a cap costs little in creator goodwill.
5:13 Where to stop paying for views
Creators are happy with a capped bonus, and views beyond the cap are worth less anyway.
- Paying past the cap is unnecessary and wasteful 5:19
- Once creators hit the bonus ceiling, they are content, even if uncapped pay would be twice as much.
- Jake's rule is to stop at one million views.
- The first viewers of a viral video are fans of that niche. Later ones are the general public.
- Viral reach reaches people who never buy 6:30
- A rat video's first 100,000 viewers might subscribe to its Patreon. Hundreds of millions of casual viewers would not.
- Jake saw pizza rat without ever watching rat content.
- Past a certain view count, stop paying, since those views are probably worth little.
6:52 Price against your RPM
A fixed CPM target is meaningless, because affordable prices depend on what each business earns.
- High-RPM businesses can outbid everyone 7:36
- Telehealth companies also earn so much per customer that their affordable CPMs dwarf a consumer app's.
- Measure RPM by taking a video's views and the revenue it produced, then scaling to a thousand views.
- Whatever your RPM is, keep every CPM underneath it.
8:35 Tracking results from viral videos
Attribution gets blurrier as you scale, so early patterns have to guide later assumptions.
- Learn what converts early, then extrapolate 9:20
- Note which creator types cause spikes, their content format and what their comment sections look like.
- In Cal AI's earliest days, no influencer video meant no downloads that day.
- A spike could be matched to one creator, such as Steve's video that had just posted.
In the growth library
Jake, Influencer marketing lead at Cal AI. Cal AI prices influencer and UGC deals by comparing what each thousand views earns (RPM) with what a thousand views costs (CPM), instead of chasing a benchmark CPM. The episode covers base rate plus capped view bonuses, why viral views lose value, and how to attribute downloads once millions of videos are live.
Lessons that draw on this:
- How to pay creators fairly and safely
- How to brief and manage creators
- How to find and copy viral formats
- How to scale one format across many accounts
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