The bottom line
A data-driven keyword process of building a long list, scoring it, and placing the best keywords in store listing fields reliably raises impressions. Since iOS 11, downloads need an extra push, such as a paid campaign right after the update.
Key takeaways
- Every listing starts from a long pool of 80 to 200 keywords. 1:17
- Sources are the top-ranking keywords of your app and your competitors' apps, plus what Apple and Google auto-suggest.
- Outside-the-box terms count too: a Miami client gained downloads by ranking number two for Miami Heat.
- Traffic and competition scores decide which keywords make the cut. 3:06
- A traffic score under 20 (under 2 on Sensor Tower) is usually not worth targeting.
- Indies and startups chase low competition, while big clients with acquisition budgets go after high-traffic keywords.
- The chosen keywords go in the name, subtitle and description, as far left as possible. 4:23
- A second Apple localization (Spanish Mexico) with English keywords doubles the keywords in use.
- On Google Play, lead with the keyword: meditation made easy beats a sentence that buries it.
- Keywords change first, and icon and screenshots change after, one variable at a time. 6:07
- Changing everything at once hides which change caused the growth.
- A new flat icon won a Google Play A/B test with 50% more downloads.
- Since iOS 11, the process lifts impressions but downloads are mixed. 8:06
- Before iOS 11, a new app name and keywords brought an immediate jump in downloads.
- Some clients now see flat or lower downloads, so a paid campaign right after the update gives a head start. Early results are good but the data is still thin.
There's no doubt in my mind you're gonna get increased impressions because it's data driven. It just works.
Steve Young
Chapter summaries
0:00 Building the long keyword list
Every possible source is mined for data first, and the choosing comes later.
- Tool data and store suggestions show which keywords already carry volume. 0:39
- A keyword tool lists the highest-ranking keywords of any app, yours or a rival's.
- A seed word like meditation typed into Apple and Google returns their auto-suggested terms.
- Auto-suggest is a sign of good-volume keywords, so those terms join the list.
- A follow-along app video shows how to check suggestions without pulling up an iPhone.
- Unusual sources can bring easy traffic. 2:17
- Sports teams work well when the app targets a region.
- Popular magazines in the niche work too, such as travel magazines for a discovery app for new places.
- Magazine keywords generally have high traffic and low competition.
- People can stumble on the app through them. This is hard to quantify.
3:06 Scoring the list
Traffic and competition data pick the winners, and the budget decides how much competition matters.
- A low traffic score can be forgiven when a keyword is relevant and barely contested. 3:29
- Such keywords are typically still used.
- Small budgets depend on organic search, so difficulty and competition become key variables.
- Bigger clients skip the difficulty check.
- Their acquisition budget helps the algorithm, which lifts keyword rankings anyway.
4:23 Placing keywords in the listing
Each store field and each localization is another slot for the chosen keywords.
- The Spanish Mexico localization on Apple gets its own name, subtitle and keywords. 4:48
- It runs different keywords from the US localization.
- Most people know this trick by now.
- A separate video on how to double keywords covers it in detail.
- Google Play uses three fields, and the keyword sits at the left of each sentence. 5:12
- The fields are the app name, the short description and the long description.
- The targeted keywords go to the leftmost part of the sentence.
5:22 Wording and visuals on Google Play
Keyword placement in Google Play text matters, and the icon and screenshots come second.
- Put the keyword close to the front of every text field. 5:23
- Keep it near the app name, then repeat the habit in the long description.
- Rewrite filler openers like the app to help you meditate so the keyword leads.
- Bold text in the long description is used for emphasis only.
- There is not enough data to say whether bold helps on Google Play.
- A weak icon or screenshots get fixed after the keywords. 6:01
- Clients with bad visuals are told so honestly.
- One client's screenshots were pretty nasty and his icon needed a refresh, so keywords went first.
- Mixing changes would hide whether the icon, screenshots or keywords drove growth.
- The icon result on that client is not yet in, with an update promised.
- Google Play lets you test an icon before committing. 7:04
- The old icon looked dated, so a flat design built from game elements replaced it.
- The client doubted it and ran an A/B test.
- Icons and screenshots can be tested live in real time.
- The winning icon was then used on iOS too.
7:55 Getting downloads after iOS 11
On iOS 11 the keyword update alone no longer guarantees downloads, so a paid burst fills the gap.
- Impressions rise reliably, but downloads vary by client. 8:13
- Some clients see good results, some flat, some down.
- Impressions are certain because the process is data driven.
- Downloads are the unpredictable part.
- A paid campaign right after the update creates a burst that can settle in. 8:30
- The sequence is low downloads, update, paid burst, then a hopefully higher steady level.
- One client in a difficult category saw a tremendous amount of downloads.
- It has been tried with only a couple of clients, so the data is thin.
In the growth library
Steve Young, Founder of App Masters, an app marketing agency. A step-by-step, data-driven ASO process: build a long keyword list, score it on traffic and competition, then place keywords in the app name, subtitle and description. It also covers what changed after iOS 11, including a 50% download lift from an icon test and a paid-to-free push after metadata updates.
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