The bottom line
The iOS 11 App Store is an editorial, magazine-style store that gives developers more places to be featured, and the old ASO tricks still work. Developers should pursue Apple features and use new Apple technology, since more featuring spots should bring steadier downloads.
Key takeaways
- The new App Store works like a magazine, not a brochure. 2:14
- A Today tab opens with a welcome from the editors, and each story can be tapped to read more.
- Apple is tapping into the feed habit, with a game of the day and an app of the day.
- More sections mean more chances to be featured, especially for indie developers. 5:53
- Games and Apps tabs each carry several featured sections, such as new games we love and new apps we love.
- Apple pushes AR heavily, so a pitch can open with a key app missing from its AR section.
- A Today feature should bring a steadier flow of downloads than the old sharp spike. 3:41
- In the old store, a feature gave about seven good days and then fell off a cliff.
- This is a hunch: with less new content each day, a feature may sit on screen longer and feel like eight days.
- Building on new Apple technology still helps win a feature. 6:46
- Face ID is likely to be a big push, as AR is now.
- Old ASO tactics still work, and a feature comes from getting Apple's attention and then telling a good story. 8:26
- The Spanish Mexico localization trick still ranks his game Galaxy Jump number 2 for a test song term.
- Two known routes to Apple are the Apple promote page and finding an App Store manager on LinkedIn.
Getting an Apple feature comes in two halves. The first half is getting Apple's attention and the second half is telling a good story.
Steve P. Young, App Masters
Chapter summaries
0:00 A first look at the iOS 11 App Store
The new store is built like a news publication, with daily picks that sit apart from the featured apps.
- The store now reads like journalism. 2:06
- The welcome note reads like the second article of a news site.
- The editors use it to highlight different things each day.
- iOS 11 had just come out, and the walkthrough is done as if for the first time.
- The old store felt like a brochure, which makes the shift to a publication large.
- The daily picks are separate from the featured apps. 2:41
- Game of the day and app of the day are not the same as featured apps.
- The featured sections sit on other tabs, which come later.
- The two kinds of spot need separate pitches.
3:05 Why the redesign matters for growth
Features drive growth for many apps, so a store with more places to feature them changes the plan.
- A daily pick should bring more downloads. 3:22
- Many developers depend on features, so the redesign matters for ASO.
- One app can be featured in a section and again in the Today tab.
- The extra downloads are his view, not yet seen in data.
- He will report back when a client is first picked as game or app of the day.
4:30 The Games tab
The Games tab adds feature spots, including an AR section the old store lacked.
- An AR section is new. 5:10
- As far as he can tell, the old store had no AR section.
- Apple is promoting many AR apps in it.
- One of his clients is making an AR game.
- The next section down is "new games we love," with a see-all link.
5:40 Games and Apps tabs in practice
The new tabs add featured space, but the best spots sit near the top and the lower sections may matter less.
- Lower featured sections may do little for downloads 6:00
- Charts and categories sit under the featured sections, so a lower slot is easy to miss.
- The best new updates section sits at the very bottom of the Games tab, and he doubts it will move downloads much.
- He feared the redesign at first, but the extra featuring chances won him over.
- Top placement should beat the apps we love list 7:09
- Most client features came from the old apps we love list, so he expects that route to keep working.
- He says the spots at the top of the page are worth more than that list, and will report back once clients land there.
- Top paid is more highlighted now, so an app that reaches it should gain more.
8:20 ASO tactics and the path to a feature
Existing ASO tactics survive iOS 11, and a feature is won by reaching Apple and then giving them a story worth running.
- Localization keyword tricks still rank 8:26
- Galaxy Jump ranks number 2 for a song title searched as a test.
- The song was Despacito, chosen only because he liked it and wanted to run a few tests.
- The term sits only in the Spanish Mexico localization, and iOS 11 hasn't removed that effect.
- Reaching Apple and telling a story are separate jobs 10:14
- The first job is getting in front of Apple. The second is a story strong enough to hold their attention.
- His agency has helped 13 clients get featured by Apple.
- He doesn't think the redesign makes his Apple-feature method outdated.
In the growth library
Steve P. Young, Founder of App Masters, app marketing agency. A first look at the iOS 11 App Store redesign and what it means for ASO and getting featured by Apple. It argues the new editorial layout creates more feature slots for indie developers and that the Spanish Mexico localization trick still ranks.
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