The bottom line
Apple now takes feature pitches through one login-protected developer form, and a pitch wins by stressing new Apple technology and a believable personal story. Apple rarely replies, so a well-planned pitch and daily App Store checks matter.
Key takeaways
- Apple now takes feature pitches through a single form, not the old email. 2:25
- The form was announced at WWDC 2017. It replaces the old app store promotion email, which is no longer the right address.
- You must log in with your developer ID to see it. Steve Young's team landed 12 Apple features in 16 months using this process.
- Pitch early and set a realistic launch date. 3:40
- Apple now wants notice six to eight weeks ahead, up from three to four. This matters most for games, because older games are harder to get featured than new ones.
- Developers underestimate launch time, so the planned release date should include a buffer.
- Describe the app in terms of Apple's own technology. 5:18
- Mention features such as 3D Touch or ARKit, and anything newly announced at WWDC that the app already uses.
- Apple pushed iMessage apps hard after announcing them last year, and will likely push AR apps next.
- Tell a personal story backed by social proof. 8:03
- Young cited his 400 podcast episodes and earlier apps. Other winning pitches used an ex-Microsoft developer and a developer with millions of downloads.
- Test the story on strangers. If nobody reacts with "that's cool," rework it.
- Apple rarely tells you a feature is coming, so keep watching the App Store. 10:28
- Banner features may bring a request for promotional art through the iTunes Connect developer forum.
- Two of three clients featured in the main spot never heard from Apple. Young found out by checking the App Store every day.
In a word or two you've got to get Apple's attention.
Steve P. Young
Chapter summaries
0:00 A new route to a feature
The old way of pitching Apple stopped working before the new form was announced.
- Young saw the change coming before the announcement. 1:01
- His team kept using the old method and sensed something new was coming.
- Three clients were featured in May 2017 using the process.
- Young says no other app marketing firm has landed as many features.
- The form was announced the week before this recording, in June 2017.
2:17 Reaching the form and its timing
Use the form through its login-gated link, and treat its timing rules as firm for games only.
- The old promotion email should be dropped. 2:23
- Young says I wouldn't use it if I were you.
- The short link appmasters.co/appleform redirects to the form.
- A visitor who is not logged in is asked to log in first.
- The link is also in the show notes.
- Apps that are not games have more room on timing. 4:10
- A significant update still deserves the lead time.
- An update that is already out can still be pitched.
- The game rule may change with iOS 11, Young notes, and holds only as of today.
4:26 Filling in the fields
The basic fields are simple, and the description is where a pitch is won.
- The Apple ID comes from the app's page in App Store Connect. 4:59
- Developer name is whoever is contacting Apple.
- Find the ID under My Apps, then App Information.
- The worked example is Paintball Rush, featured by Apple in China in 2016.
- The description should sell the app's fit with Apple, not how cool it is. 5:18
- Young says not to talk about how cool the game is.
- Highlight newly announced features already in use, and the earlier the better.
- The goal is to describe the app in the way that Apple wants to see it.
- Version number and platform come last. 6:19
- Platform choices are iOS, Universal, iPad only or iPhone only.
- Young picks iOS for his example.
6:29 Filling in the form's basic fields
The form replaces Apple's old giant spreadsheet, and its basic fields give Apple the facts of the launch.
- The form asks for plain facts about the app and its release. 6:46
- Fields cover category, worldwide availability, language and business model.
- Young's example entries: games, worldwide, English US, freemium.
- The category is an open text field for now. Young expects a drop-down soon.
- The form also asks for the version number and for features planned in a future release, such as watch support.
- The planned release field is your launch date, so plan it carefully.
7:52 Telling your story
The story field is the real pitch, and it must be about you as well as the app.
- The story should go beyond describing the app. 8:03
- For Pink Ball Rush, Young listed his apps from 2011, 2013 and 2016, then his years spent learning and interviewing people.
- The point is to show this is not a first attempt.
- The form labels the field tell it to the world.
- A first-time developer can explain why they made the app.
- Another pitch stressed how the client buys different games and has developed for a long time.
- Most developers make themselves too much the hero. 9:10
- Apple's attention has to be won in a word or two.
- The webinar offers a pitch template with real examples.
10:22 After you hit send
Apple gives no signal on timing, so the App Store is the only place to find out.
- Apple no longer replies to say it is interested. 10:28
- That used to be the process before the form.
- Heavy features like banners may bring a message in the developer forum.
- Apple never announces when a feature will run. 11:48
- It works like PR, where the outlet never says when it will publish.
- Young will share any change in the process.
In the growth library
Steve Young, Founder of App Masters, app marketing agency. Walks through Apple's new feature request form from WWDC 2017 and how to fill each field to improve the odds of getting featured. Based on getting 12 clients featured by Apple in 16 months, including three in May 2017.
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