The bottom line
A dying app can be revived cheaply by refreshing its icon and screenshots, running a paid-to-free campaign, or selling it. These moves bring downloads, sales or an exit without new code or big ad spend.
Key takeaways
- A fresh icon and look can lift downloads without touching the code. 0:52
- A black and white kids app got zero downloads. After a designer from 99designs added color, it became his best performing app.
- Changing only the icon on the trivia app Guess the Footballer doubled its downloads. A good icon can cost about $100 on dribbble.com.
- A paid-to-free campaign brings thousands of downloads in a few days. 8:24
- Results run from about 5,000 on the low end to 10,000 to 40,000 on average, and sometimes multiple six figures. The Paintball Rush campaign hit 14,500 downloads.
- It also lifted sales of his paid apps and in-app purchases in free apps.
- The app must have no ads, and free in-app purchases must be non-consumable.
- Selling the app is the exit when it's not worth more work. 3:34
- Flippa and Fliptop suit smaller apps. App Business Brokers suits portfolios aiming at six-figure exits.
- Buyers want a systemized, automatic revenue machine, and a marketing plan showing how they can grow it.
I just want to get people into my apps. I want them to start playing so I can get some feedback.
Steve P. Young
Chapter summaries
0:00 Revamp the designs of a fading app
Icons and screenshots can be redone after launch, and the change shows up in the download numbers.
- Icons and screenshots are the first thing to redo on a trickling app 0:52
- They deserve thought from day one, but a launched app can still refresh them.
- The kids app kept the same code and gameplay. Only the look changed.
- The goal is real, legitimate downloads, not a paid push.
- A lively, colorful look beat the plain one.
- Test the new icon and read the result in app analytics 1:52
- Rich Wacksteff, a fellow App Masters member, swapped the old icon for a new one just to run a test.
- The analytics chart marks the day of the change, and downloads rise after it.
- Steve found nothing wrong with the old icon, so the gain was not obvious in advance.
- Rich changed nothing else, which makes the icon the clear cause.
- Dribbble lets you buy a finished icon directly from its designer 2:50
- Search the site by theme, such as football or camera, then message the designer.
- Ask whether the icon has been sold before, so nobody else uses it.
- Then ask the price. Steve's camera icon was beautiful.
- It gave a rich 3D look that he could not have got otherwise.
3:34 Sell the app instead
Selling is the right move when a rebuild is not worth the effort, and each marketplace has its own trade-off.
- Steve sold his educational portfolio to avoid redoing the work 3:34
- iOS 8 and new iPhones were coming, so he would have had to change graphics and sizes again.
- He has sold several apps through listing sites.
- His reaction was heck with it, so he sold.
- Flippa is easy to sell on but asks little proof from the seller 4:04
- It is owned by the same company as 99designs.
- He handed over the source code, which includes the graphics, and gave download and revenue figures.
- The sale was for a few hundred dollars.
- The con is that buyers must simply trust the seller's data.
- Fliptop drew more buyers but made the handover harder 4:57
- Listing meant connecting iTunes Connect, so buyers saw real downloads and ad revenue.
- Old apps made the transfer painful, as he had to track down every graphic and PSD file.
- His view is only an opinion, from a different portfolio.
- He suggests listing the same app on both sites to compare.
6:10 Getting ready to sell
A sale goes smoother when the files are ready, and a broker suits big portfolios.
- Gather every app file before you list it. 6:13
- Disorganized sellers lose time hunting for assets.
- Young's old apps forced a search for the PSDs.
- Some design files could not be found at all.
- A broker does the legwork on large portfolios. 6:38
- It finds buyers, checks they are legit and passes on the information you need.
- A friend sold his app business for multiple six figures through App Business Brokers.
- Young interviewed co-founder Eric Owens, and the interview is linked in the show notes.
8:24 Run a paid-to-free campaign
Free downloads cost far less than ad installs, and only certain apps and purchases can go free.
- A paid-to-free campaign replaces ad spend with free installs. 8:55
- Matching a few days of downloads would cost a lot on Facebook or Chartboost ads.
- Critics say free users are only incentivized. Young wants players and their feedback.
- The Paintball Rush video shows the real numbers and the effect on ASO.
- The same campaign works for a free app by making one in-app purchase free.
- Only ad-free apps and one-time purchases can go free. 10:16
- Apps with ads are not covered. Make the remove-ads purchase free instead.
- Non-consumables are bought once and kept forever, unlike gems or coins.
- Young has also run it on virtual goods like characters and weapons.
- He says it works like a charm.
In the growth library
Steve P. Young, Host of App Masters and app marketing consultant. Three ways to revive a stalled app: refresh the icon and screenshots, sell the app to a buyer, or run a paid to free campaign. A kids app went from zero downloads to the author's best performer after a color redesign, and an icon swap doubled another app's downloads.
More from
App Masters · The whole library, and ask it anything