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Building a magical AI code editor used by over 1m developers in 4 months: Inside Windsurf

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The bottom line

AI will write over 90% of code, so the best coding tool is a purpose-built editor that lets developers direct and review AI. That makes agency, not typing code, the skill that matters, and it means more engineers, not fewer.

Key takeaways

  • AI will write over 90% of code, so the developer's job moves to deciding what to build and reviewing it. 14:07
    • Engineering splits into what to solve, how to solve it, and solving it. AI takes the last fully and increasingly the middle one.
    • Amdahl's Law caps the gain. If writing code is 30 of 100 units of time and drops to 3, the whole process is only 27% faster.
  • Old editors capped what the AI could show, so Windsurf built its own IDE. 15:21
    • Moving the same autocomplete models into Windsurf tripled the acceptance rate, because the UI could finally show inline refactors.
    • In VSCode, the missing APIs forced the team to generate images next to the cursor.
  • Windsurf's edge is deep understanding of huge code bases, backed by data from real users. 38:01
    • Dell has single code bases over 100 million lines, about 1.5 billion tokens, far beyond any model's context window. Windsurf's own retrieval models rank the relevant snippets.
    • Windsurf gets tens of millions of pieces of user feedback every hour. Much of it is half-typed code, which frontier models rarely saw in training.
  • Cheaper building raises the return on engineers, so companies hire more of them. 1:05:35
    • JPMorgan Chase spends $17 billion a year on software and has over 50,000 engineers. Higher output per engineer makes not investing more costly.
    • Windsurf itself has about 160 people and over 50 engineers, and sees 30 to 40% productivity gains.
  • Agency becomes the scarce skill, because anyone can now build without waiting for engineers. 21:36
    • Windsurf's sales and go-to-market staff built their own apps and saved over $500,000 in SaaS purchases.
    • The head of partnerships had never built software, and made his own partner portal instead of buying one.

Every six to 12 months, it should make our existing product look silly. It should almost make the form factor of our existing product look dumb.

Varun Mohan

Chapter summaries

3:57 Building and scaling Windsurf

Windsurf came from two pivots, each made when new facts broke the founders' old assumptions.

  • The company began as GPU infrastructure and became a free coding tool. 4:31
    • It started four years ago, selling GPU virtualization and compiler software for deep learning workloads.
    • By mid 2022 it had a couple million in revenue, about 10,000 GPUs under management, eight people and positive free cash flow.
    • Generative models made bespoke infrastructure look less valuable, so the team built Codeium on its own inference stack.
    • Codeium began as pure autocomplete of the next one to four lines, free in VSCode, JetBrains, Eclipse, Visual Studio, Vim and Emacs.
    • Infrastructure skills let them serve it cheaply enough to give away. Large enterprises then asked for a secure version tuned to their private code.
  • Value in AI builds up at the application layer, not in infrastructure. 8:28
    • The first idea is rarely right. A founder must be irrationally optimistic and still realistic enough to kill beliefs that turn out wrong.
    • The infrastructure bet assumed many model architectures. By mid 2023 everything looked like a transformer, so that hypothesis failed.
    • Back then there were tens of architectures to handle: convolutional, graph and recurrent networks, LSTMs and others.
    • Varun sees no ceiling on how much better the application layer can make developers' lives.
  • A pivot works only if it is total and the team stays truth-seeking. 11:02
    • They had raised $28 million and were making money. They still switched overnight, because a side project dilutes focus on the real bet.
    • Ideas get tested again and again, and morale does not drop when a bet is wrong.
    • This year's engineering output will exceed everything built since the company began, so each year is a new lease on life.
    • Varun asks what makes the team smarter than everyone else, if the original hypotheses were wrong in the first place.

12:58 Windsurf: The new purpose-built IDE to harness magic

Windsurf is an editor designed for a world where developers mostly review what AI writes.

  • The interface had to change because the developer's work is changing. 13:36
    • A conventional IDE is a text editor with basic feedback, like a compiler error. AI can instead modify large chunks of code.
    • Many Windsurf users do not know what an IDE is.
    • A good share of a user's time goes to reviewing AI output, so Windsurf has custom review flows built in.
    • Basic UI would have capped the product, however good the models were.
  • Windsurf asks developers to switch editors, but still supports the old ones. 16:08
    • Many developers use VSCode. Java and C++ developers often use JetBrains IDEs such as IntelliJ, and Windsurf stays committed to those.
    • Over a million developers have tried Windsurf in four months, with hundreds of thousands active each month.
    • The problem was one dominant IDE, VSCode, limiting the interface Windsurf could give customers.

17:11 The future of engineering and AI

Engineering shifts toward business priorities, and a computer science degree stays useful as training in problem solving.

  • Engineers end up doing what companies wanted from them in the first place. 18:19
    • That means choosing the most important business problems and the capabilities the product needs.
    • It also means making the right technical decisions to deliver them.
    • Knowing the code base and best practices lets AI take over "how to solve it" too.
  • A computer science degree still pays because it teaches problem solving. 18:53
    • Few developers touch the kernel scheduler, yet operating systems courses explain why apps are slow and why some designs beat others.
    • Knowing the layers underneath makes a good engineer better, while AI also lets people without that knowledge build.
    • Varun's favorite MIT class was distributed systems, where students read literature on why designs were chosen.
    • The degree teaches trade-offs under constraints, such as memory speed and computation per cycle.
    • His Julia parallel computing class used a language few people use now, but the principles still help.

21:30 Skills worth investing in

Agency, the drive to decide what to build and go build it, is the skill schools underrate and startups need most.

  • Schooling trains people to follow defined paths, not to start things. 21:36
    • Students are told exactly what to do on a problem set, then aim for a job at a big company where they are told where to put the pixel.
    • Mohan thinks this gap has grown over roughly the last 10 years.
    • Startups hire for high agency because a company that doesn't innovate and do crazy things dies by default.
    • The average software engineering interview at a big company does not test for this.

23:07 Hiring philosophy and company culture

A deliberately understaffed company forces prioritization, so hiring waits for real pain and favors people who work hard on the mission.

  • Windsurf hires for a role only when that function is underwater. 24:36
    • The aim is the smallest company that can meet its ambition, not leanness for its own sake.
    • A 10-person team building an autonomous vehicle would not be serious. The goal here is to cut the time to build software by 99%.
    • Extra hires invent work and politics, and try to convince others it matters.
    • The image is a dehydrated company where each hire is a little water, added only when it is dry again.
    • A project that could ship in two to three weeks is probably not very differentiated.
    • A very low engineering acceptance rate means new people can't be spun up quickly anyway.
  • Scarcity forces ruthless prioritization. 26:19
    • A company wins by doing one thing really well and failing nine. It needs an A+ in the one class that matters and can take an F in the rest.
    • An F means deprioritizing, not doing anything illegal.
    • A person's value has nothing to do with team size. Nobody owns people, and the most valuable person does the most ambitious project with the fewest people.
    • A report of "I can't do X" starts a talk about what to drop, which clarifies things for founders too.
    • Projects have directly responsible individuals, and people move between projects as priorities change.
  • The hires wanted are mission-driven people who will work very hard. 31:01
    • Beyond a high technical bar, Windsurf screens for passion about the mission and does not sell itself as a chill place.
    • A candidate who says "I work smart" is a warning sign. Smart people who also work hard are the competition.
    • One person not pulling weight matters less than the signal it sends to their team about the bar.
    • Only about 0.6% of candidates pass. The take-home filters another 10 to 15 times on top.
    • Candidates may use AI tools, but an on-site whiteboard checks they can think on their feet.

35:22 Sales strategy and market position

Windsurf invested in enterprise sales early, and its large-code-base focus separates it from rivals like Cursor.

  • Enterprise sales is valuable, so Windsurf built a sales team early. 35:43
    • The go-to-market team is over 80 people, and the VP of sales was hired over a year ago.
    • Early angels were go-to-market operators, such as Carlos Delatorre, a former CRO of MongoDB.
    • As a GPU infrastructure company, Mohan sold the product himself and didn't know how to scale that, so he hired no one.
    • Inbound interest from large enterprises in mid-2023 led to tens of concurrent pilots.
    • The VP of sales came on by the end of 2023. Selling to the Fortune 500 by credit card alone is very hard.
  • Windsurf's edge over Cursor starts with understanding large existing code bases. 37:53
    • Its infrastructure background let it build distributed systems that read code across thousands of GPUs.
    • Tools like Bolt and Lovable write new code from scratch. Windsurf works in a million-line code base without breaking it.
    • The system also tracks how users interact with the code base.
    • That focus came from where the company started, with enterprise customers.

39:37 JetBrains vs. VS Code: extensibility and enterprise adoption

Windsurf supports JetBrains instead of competing with it, because meeting developers where they are reaches more of them.

  • Windsurf works inside JetBrains because that editor is extensible and VS Code is not. 39:39
    • JetBrains-based IDEs hold 70 to 80% of Java developers.
    • Some enterprises with over 10,000 developers have more than half of them on JetBrains.
    • The goal is an agentic experience for every developer, not only those who will switch editors.
    • JetBrains is private and earns many hundreds of millions of dollars a year.
    • Windsurf has FedRAMP compliance for government sales.
    • Its hybrid mode keeps indexed code on the customer's own tenant, since code is a company's key IP.

41:20 Live demo: building an Airbnb for dogs with Windsurf

A rough sketch and one plain sentence are enough for Windsurf to turn an empty React project into a working app.

  • Windsurf can change a project it has never seen from a single prompt and an image. 41:25
    • The starting point is a default React app with nothing in it.
    • The prompt asks it to turn the app into an Airbnb for dogs based on a mock-up image, and to preview it.
    • The mock-up is only a few boxes, a deliberately crude design.
    • The agent first reads through the repository to work out which changes are needed.

42:46 Tips for using Windsurf effectively

Users get the most from an AI editor by being explicit, starting small and learning where it is strong.

  • Be patient and explicit, and start with small changes. 43:25
    • A vague request can trigger many irrelevant edits.
    • Asking it to refactor a whole large directory risks wrecking 20 files if it is wrong.
    • Varun Mohan's advice is to be as explicit as possible.
    • Build up from small edits before trusting it with big ones.
  • Users learn the hills and valleys of the tool, and those shift every three months. 44:09
    • Autocomplete accepted only 30% of the time is not annoying, because users know the other 70% can be ignored.
    • Users also learn to expect it to fail on complex commands.
    • Each model generation moves the boundary, so the gut feeling must be re-tested.
    • Users can point at a page element in the preview and ask for a change, such as making it red, without opening the code.
    • Mohan adds that studying great taste matters, because taste is hard.

46:38 AI's role in code modification and review

As AI writes big chunks of code, the developer's work becomes reviewing, and the AI must follow the developer's edits too.

  • Windsurf sees what the agent did and what the user did, and predicts the intent. 47:18
    • In the demo, renaming the property title to Title String made the AI notice and update every other place that used it.
    • The app still loaded without a bug afterward.
    • This suits a refactor or migration: change one spot, tell the AI to continue, and it finds the rest.
    • Mohan aims for a flow state where whatever the user does, the AI also knows.
    • The same tool serves non-developers working in the app and developers working on the code.

48:56 Empowering non-developers to build custom software

When anyone can build a custom tool in minutes, niche software loses the advantage that came from bundling features.

  • Vertical software companies lose ground once domain experts can build the 10% they need. 52:03
    • Those products thrived because each customer wanted about 10% of a kitchen sink of features and could not build it alone.
    • Custom tools also fit better, with the integrations a purchased product lacks.
    • Mohan names sales, legal and finance software as examples, since a company's best engineers will not build those.
    • Their moat was an opinionated design and good engineers, which a buyer would not replicate.
  • Agency, not product knowledge, decides who builds. 53:20
    • The demo works like a weak product manager handing an engineer a box sketch, and it just works.
    • A product manager with an idea can now flesh it out without outside resources.
    • The base app in the demo was itself generated by Windsurf, but installing dependencies takes three or four minutes, so it was prepared beforehand.
    • Product leaders no longer have to turn down a salesperson's request for lack of time.

54:03 Training Windsurf

Windsurf trains its own models only where its user data gives it an edge, and uses outside models for the rest.

  • Sonnet does the planning, while in-house models handle retrieval and fast edits. 54:08
    • The retrieval model is fully pre-trained in-house, and the edit and autocomplete models are post-trained on open source ones.
    • Sending a whole large code base to Anthropic would be impossible, and too slow and costly.
    • The edit model is faster and holds more of the code base in context, so it can apply changes better than Anthropic's model.
    • Mohan says they will not train a model "for the sake of ego".
  • User preference data is the moat, and pure planning is not. 56:27
    • Signals such as whether a user accepted a change after retrieval show whether the retrieval was good.
    • Seeing code evolve across millions of users helps with gnarly intermediate code bases.
    • Mohan cannot make a coherent argument for being best at pure code planning.
    • App builders that only consume high-level web elements are better off plugging in Sonnet, so they struggle to differentiate.
  • Windsurf runs locally because developers build locally. 59:17
    • Unlike cloud builders such as Lovable and Replit, it runs on the user's own machine, so dependencies must be installed.
    • Some projects need system dependencies that are painful to install remotely, such as Nvidia drivers for a GPU application.
    • Building locally in an IDE has been normal for decades and is unlikely to disappear soon.

1:00:43 Windsurf's unique team structure and product strategy

A developer-built product needs no pure product managers, and small flat teams keep leaders close to the technology.

  • Core engineers act as their own product managers. 1:01:02
    • Developers are the users, so their intuition is the product sense. Varun Mohan says that if it isn't valuable, we might be hiring the wrong type of people.
    • Enterprise needs differ, so three people hold a product strategy role that links customer demands to technical capability.
    • Engineers don't wake up thinking we need FedRAMP. Customers bring that.
    • A product like Uber, with an unfamiliar user, would need a different organization.
  • Small, flat, flexible teams keep leaders in the weeds. 1:02:19
    • Teams stay at two-pizza size. Past that, the leader can no longer work in the technology.
    • Leaders who don't understand the tech lead to too much armchair quarterbacking.
    • When a new priority appears, teams are reshaped quickly and centrally.
    • The company has about 50 engineers, 80 sales staff, and recruiting, finance and marketing.
  • Engineer hiring continues because added output raises the value of each engineer. 1:05:17
    • Even 200 engineers in the long run would probably be too low for Windsurf's vision.
    • Companies with a high technology ceiling should hire more as building gets cheaper.
    • Some companies are content with what they build, and for them the ceiling is real.
    • Anthropic is also hiring heavily. Mohan says it still makes sense to study engineering.

1:06:40 The importance of continuous innovation

Incremental fixes are table stakes, and winning takes long bets that disrupt your own product.

  • The visible weekly wins hide the bets that matter, which are three to nine months out. 1:06:54
    • Windsurf ships a wave every couple of weeks, but the real work inside is longer term.
    • Being the first agentic IDE depreciates fast unless the team re-proves itself in ways users aren't asking for.
    • Adding the one more button users request feels safe, but that is not the reason why we're going to win.
    • Users still can't be ignored, because they're the reason you exist.
    • Captions runs two roadmaps, a real one from feedback and a secret one of bets on where the world is going. Mohan calls that smart.

1:08:57 Final thoughts and advice for aspiring developers

The edge now goes to people who admit error fast and use the tools hands-on across every level of their work.

  • Being comfortable with being wrong sooner is what Mohan wishes he had known. 1:09:04
    • He and his co-founder often wish a decision had come months earlier, even when outsiders say the timing was right.
    • Founders must believe in themselves to get out of bed, which makes honest re-evaluation hard.
    • The easy answer is that Microsoft wins every category through distribution and capital.
    • They started at peak zero-interest-rate time, with irrational confidence they shouldn't have had.
  • Getting hands dirty with the tools now brings outsized advantage. 1:11:05
    • Many coworkers don't know these tools exist, so users will see a lot of alpha in the next year.
    • Build apps, make mocks, and edit your existing code base.
    • A product manager at JPMorgan Chase could open Windsurf, change a signup step and have it make a PR.
    • The people most respected have high agency and work from the weeds up to strategy. Now everything's open season.

In the growth library

Varun Mohan, Co-founder and CEO of Windsurf (formerly Codeium). Varun Mohan explains how Codeium pivoted twice, from GPU virtualization to an IDE plugin to its own AI IDE, and how it hires, sells to enterprises and builds product. Windsurf passed 1 million developers in four months, and its own sales and partnerships staff built custom apps that saved over $500k in SaaS spend.

Lessons that draw on this:

More from Lenny's Podcast · The whole library, and ask it anything

Transcript970 lines
Varun’s background 0:00
0:00

A lot of the bets we're making inside the company are for things that are not three, four weeks away. We should be cannibalizing the existing state of our product every six to 12 months. Every six to 12 months, it should make our existing product look silly. It should almost make the form factor of existing product look dumb. How do you know when it's time to hire someone? I want the company to almost be like this dehydrated entity. Every hire is like a little bit of water, and we only go back and hire someone when we're back to being dehydrated.

0:24

Any other there skills you think people should be investing more in with the rise of AI building more and more of our products? The engineers are now able to produce more technology. The ROI of building technology has actually gone up. This actually means you hire more. The best thing to do is just get your hands dirty with all of these products. You could be a force multiplier to your organization in ways in which they never even anticipated.

0:47

Today my guest is Varun Mohan. Varun is the co-founder and CEO of Windsurf, which has quickly become one of people's favorite AI coding tools, and is basically the main competitor to Cursor with over 1 million users four months in. In our conversation, Varun shares what makes Windsurf unique, why they decided to invest heavily in enterprise sales very early in their history, why agency is going to be the most important skill for engineers and product builders to build, also the story of how they started out as a GPU infrastructure company and realized there was a much bigger opportunity up the stack and the two pivots that got them to where they're today.

1:20

He also gives a live demo, advice for being successful at Windsurf, and so much more. There's so much to learn about where things are heading for engineers and product builders in general in this conversation. And I'm really excited to bring it to you. Thank you to everyone on LinkedIn and Twitter and my newsletter community for suggesting great questions to dig into with Varun. If you enjoy this podcast, don't forget to subscribe and follow it in your favorite podcasting app or YouTube. Also, if you become a yearly subscriber of my newsletter, you get a year free of Perplexity Pro, Notion Plus, Linear, Granola, and Superhuman.

1:53

Check it out at lennysnewsletter.com. With that, I bring you Varun Mohan. This episode is brought to you by Brex, the financial stack used by one in every three US venture-backed startups. Brex knows that nearly 40% of startups fail because they run out of cash. So they built a banking experience that focuses on helping founders get more from every dollar. It's a stark difference from traditional banking options that leave a startup's cash sitting idle while chipping away at it with fees. To help founders protect cash and extend runway, Brex combined the best things about checking, treasury, and FDIC insurance in one powerhouse account. You can send and receive money worldwide at lightning speed. You can get 20X the standard FDIC protection through program banks. And you can earn industry-leading yield from your first dollar while still being able to access your funds anytime. To learn more,

2:47

check out Brex at brex.com/banking-solutions. That's B-R-E-X, .com/banking-solutions. This episode is brought to you by Productboard, the leading product management platform for the enterprise. For over 10 years, Productboard has helped customer-centric organizations like Zoom, Salesforce, and Autodesk build the right products faster. And as an end-end platform, Productboard seamlessly supports all stages of the product development lifecycle, from gathering customer insights to planning a roadmap, to aligning stakeholders, to earning customer buy-in, all with a single source of truth. And now, product leaders can get even more visibility into customer needs with Productboard Pulse, a new voice of customer solution. Built-in intelligence helps you analyze trends across all of your feedback and then dive deeper by asking AI your follow-up questions. See how Productboard can help your team deliver higher-impact products

3:42

that solve real customer needs and advance your business goals. For special offer and free 15-day trial visit productboard.com/lenny. That's Productboard.com/L-E-N-N-Y.

Building and scaling Windsurf 3:57
3:59

Varun, thank you so much for being here and welcome to the podcast. Buddy, thanks for having me. A long time listener. Oh, I really appreciate that. I'm so excited to have you here. I feel like just you guys have become this overnight success, which is definitely not an overnight success, but I feel like I've been hearing about Windsurf more and more as people's favorite AI tool. And I just don't think people know the story behind Windsurf, behind Codeium, the company that you built. So I thought it'd be good to maybe just start there and have you just briefly share the history of Codeium and how Windsurf emerged out of Codeium.

4:31

Yeah. So the company was actually started close to four years ago. As you know, AI coding was not a thing four years ago. ChatGPT was not out four years ago. At the time, we actually started out building GPU virtualization and compiler software. Before this, I worked in autonomous vehicles. My co-founder, who I had known since middle school, worked on AR/VR at Meta. And for us, we believe deep learning would touch many, many industries.

4:56

It wouldn't just touch autonomous vehicles. It would touch financial services, defense, healthcare. And we believe these applications were hard to build, these deep learning applications. So we made it possible for you to effectively run these complex applications on computers without GPUs, and we would handle all the complexity of being able to actually run the workload on the GPUs for you. And we were able to optimize these workloads a ton.

5:20

And in the middle of 2022 rolled around and we had a couple million in revenue and we were managing upwards of 10,000 sort of GPUs. We had eight people. At the time, we were free cash flow positive. But I think what we felt was once these generative models started to get very good, we sort of felt a lot of what we built was not as valuable. And this was a very, very hard moment for us at the company. We were only eight people at the time, but we felt, "Hey, would people be training these very bespoke sentiment classifier models anymore that were very, very custom models?

5:50

Or would they just ask GPT-N, is this a positive or a negative sentiment?" Probably it's going to be the latter, right? And in a world in which everyone was going to run generative AI models, why would an infrastructure company be a differentiator? Because everyone is going to run the same kind of infrastructure down the line. So instead what we decided to do was we believe generative AI was almost going to be like the next internet. And in that case, what we should go out and do is build the next great apps like Google, like Amazon. And we vertically integrated and actually took our infrastructure, our inference infrastructure to go out and build Codeium at the time. And at that time, we were early adopters of GitHub Copilot and we thought the coding space was going to get tremendously disrupted in the next coming years. So we actually took our infrastructure, we ran our own models in massive scale. We even trained our own models.

6:35

In the very beginning it was very, very simple. It was purely an autocomplete model, which basically means that as the user was typing, we'd complete the next one or two or three or four lines of code. But we provided the product entirely for free in all the IDEs that developers coded. That meant to VSCode, JetBrains, Eclipse, Visual Studio, Vim, Emacs. And the reason why we were able to build it for free was because of our infrastructure background. We were able to optimize these workloads a ton. I guess very quickly after that, some large businesses also wanted to work with us. And we built out this enterprise motion to work with these large companies like Dell, JPMorgan Chase. And for them the bigger thing wasn't just, "Hey, could we autocomplete code or could we chat with the code base?" It was, "Could you offer us a secure offering that was also personalized to all the private data inside the company?" So we took

7:23

our infrastructure and made it so that we invested a ton in making sure that we deeply understood these large companies code bases. And that's what we were working on until six months ago. It's not that we've stopped working on that, but basically what we realized six months ago was we were getting limited by the IDEs that we were already working in. So VSCode, which is a very popular IDE, had a ceiling for the AI capabilities, we could showcase our users. And because of that, we decided to go out and fork VSCode and build our own IDE with some of these new agentic capabilities. And over time in the last couple of years, the model capabilities have also been growing exponentially year over year. And that's sort of where we are right now. I skipped a lot of pieces there, but that's what we're landed.

8:05

There's so many interesting threads there. One is just, there's always this question of just where value will accrue in AI. And it's so interesting, you guys started almost at the bottom layer of infrastructure GPUs and then you went to what people call a GPT wrapper, not actually. So I guess any just lessons there, just thoughts on just where you think value will end up in this world of AI and the stack of AI tools?

8:28

Maybe I can start by just saying one thing about startups that I think are really true, it's very unlikely the first thing that you believe you should go work on is going to be the right thing, which is a very hard thing to kind of wrangle with being a startup founder, right? You need to kind of be irrationally optimistic that what you're going to do is going to be differentially important. Because otherwise, why would you go out and do what you're doing? And if it's obvious, then a bigger company would've already done it, right?

8:56

But then you also need to be really, really realistic because most ideas that are, I guess, non-conventional are usually bad ideas, right? So it's this weird tightrope you need to kind of balance on top of where you're pushing for a future that you believe is true, but all the while you're getting new information. You need to kill the beliefs that you had. And if I were to start with the infrastructure piece, we first went in with the assumption that model architectures were going to be really, really heterogeneous. Working from an autonomous vehicle background, there were many different types of model architectures out there. There were convolutional neural networks, graph neural networks, recurrent neural networks, LSTMs, sort of lighter neural nets with frustrum point networks. And there were maybe tens of architectures we were dealing with. And at that point we were like, the complexity of this is so

9:45

high that it's very clear if someone offloaded the complexity, there would be a lot of value. Fast-forward to the middle of 2023, everything looks like it's going to be a transformer. So now our hypotheses are just wrong. So at this point then, most of the value is probably not going to accrue at purely the, at least this is our belief, at the infrastructure layer. It's going to accrue somewhere else. Where is the layer that you can actually differentiate on? And we believe the application layer is a very, very deep layer to go out and differentiate on, right? What are the number of ways we can build better user experiences and better workflows for developers? We think there's effectively no ceiling on that, on how much better we can make the lives of developers basically.

10:22

You touched on the second thread that I thought was really interesting here, is just how you guys pivoted from ideas that were working. You were making money, people loved it. You said you had millions of dollars of ARR revenue. And then you're just like, "No, we're going to completely change the business." So the question there is, just like, what have you learned about knowing what to follow? And one thing I heard there that was really interesting is just once your assumptions change about that you built your idea on, it's time to think this idea and maybe try something else.

10:48

I think the way we sort of think about this is even when we're working right now, we just accept that we're going to get a lot of things wrong. We're just going to get a lot of things wrong. Obviously that's a very big moment because that was a bet the company moment in the sense that we basically said, told our investors, "Hey, we're making money on this." We had already raised 28 million of capital and we were just like, "Hey, we're just going to pivot entirely from this." And we did that overnight. This wasn't this thing where we just said, "Hey, maybe a quarter, one or two quarters." Because one of the things we knew that's very important for startups is focus.

11:20

If you're trying to do another thing that you think is big and you're focused on something that you don't believe is valuable, you're guaranteed going to fail at the thing you think is going to be big. So that's a very obvious thing there. But I think once you go in with the assumption that a lot of your hypotheses are going to be wrong, but you will do the most concentrated work possible to go out and validate these hypotheses and you won't be in love with your ideas.

11:41

I think ideas, it's awesome when you have a great idea, but you should never be too in love with your ideas. And you have an organization that is very truth-seeking. I think a lot of people at the company have had their ideas tested over and over again. Even just building Windsurf. That is not a complete company pivot, but that's a big decision that we made at the company. You kind of need to make some bets. And sometimes you're wrong and sometimes you're right. But if you have an organization that comes out and you feel like morale is not going to be low if you made the wrong decision, that's the best, right? That means you have optionality for the rest of time.

12:14

And Lenny, one thing that I try to tell the company about this is, this year the total amount of engineering output we'll have is much larger than the engineering output we've had since the beginning of the company's creation 'till now. So that almost means every year is a new lease on life for us, right? It's almost a new way for us to test out an entirely new set of hypotheses. And maybe we were wrong about our original hypotheses in the first place. What makes us more smart than everyone else to be right more times than that?

12:46

That's so empowering. It makes me think about... Uri Levine was on the podcast, co-founder of Waze, and he has this phrase that he wears on his shirt. His book is called this Fall in Love with the Problem, Not the Solution. And that feels like that's exactly what you're describing. Okay, so let's talk about Windsurf. What's

Windsurf: The new purpose-built IDE to harness magic 12:58
13:01

the simplest way for people to understand what is Windsurf? Yeah. So Windsurf is an IDE, right? It's an application to go out and build software and build applications. The crazy thing is a lot of people who use the product don't even probably know what an IDE is, which is crazy. And we'll get into that in a second. But why did we go out and build Windsurf and what is Windsurf maybe? Why couldn't we have just done this on top of conventional IDEs like Visual Studio Code? So maybe just to get into this a little bit, as we saw that AI was getting more and more powerful, the way people go out and build technology, we thought the interface for that was going to change remarkably. It was not going to be a conventional pure text editor where the user is writing a handful of lines of code or most of the code and the IDE provides maybe some basic feedback on what the user is doing right or wrong. And the basic feedback could be, "Hey, there's a

13:56

bug in your software or compiler error in your software." It could do much more, right? It could actually go out and modify large chunks of code. One of the key pieces that we recognized was, with this new paradigm with AI, AI was probably going to write well over 90% of the software, in which case the role of a developer and what they're doing in the IDE is maybe reviewing code. Maybe it's actually a little bit different than what it is in the past. And we'll see this very soon with Windsurf. Maybe when you're using the product, actually a good chunk of the user's time is that you're reviewing what the AI is outputting. So we needed to build custom-review flows into the IDE to actually make it so that it was easier to actually go out and do that, right? Because the developer is not spending all their time writing code.

14:38

And this is the fundamental premise on why we built the product. We thought we were going to get limited a ton if we had very, very basic UI out there. And I'll give you even a simple example here. We have this auto-complete product that completes a handful of lines of code. Now we've actually launched this offering called Windsurf Tab that basically shows you refactors as well. And these refactors are almost inline refactors. And we were able to build a custom UI for that in Windsurf. But in VSCode, because of the access to the APIs, we needed to dynamically generate images right alongside the user's cursor because we just didn't have access to the capabilities to showcase and edit properly. And what we realized is immediately by porting over to Windsurf, our acceptance rate tripled.

15:21

Same ML models, it just tripled. So what that, I guess, gave us confidence in is yeah, you could argue technology is very important. And I think technology is very important. But if our users are getting very little value from the technology we're sort of building, you need to really clarify, "Maybe we do need to build a new surface and interface." And that's what Windsurf is. So the big bet you took there just to make this super clear, is you were initially working within existing IDEs that everyone was familiar with. And then it was like, "This isn't going to get us where we need to go. We're going to try to convince people to switch to something completely new because it's going to be so much better. It's our own IDE."

15:56

I think maybe people may not recognize just how risky that is, convincing engineers to use something completely new. That's a huge deal. Yeah, no, of course. And one of the key pieces, maybe Lenny, that would be important to share is a lot of our developers do use Visual Studio Code. But there are lots of people that write in languages like Java, sort of C++ and so on and so forth, and they might use the JetBrains family of IDEs that like IntelliJ. And for us, we are actually still committed to building on those platforms, right? We just felt though that one of the dominant IDEs, which was Visual Studio Code, was limiting the sort of user interface that we could give to our actual customers.

16:35

What is the current state of traction for Windsurf? You hear all these crazy numbers about all the competitors in your space. What can you share there for folks just to know? Yeah, so maybe a handful. We launched the product a bit over four months ago. And in that period of time, over a million developers have tried the product. And obviously we have many hundreds of thousands of monthly active users right now. I love how these days like, "oh, a million. Oh, no big deal." It's just the numbers are absurd these days. We're just getting used to just 100 million ARR here, million users in four months there. It's just like, "Oh, of course. How could you not have that?" But that's absurd. It's just like an insane time right now. You touched on something that I wanted to get to

The future of engineering and AI 17:11
17:14

later, but I may as well bring it up now, the question of just how engineering will change in the future. You throw out the stat that 90% of code is going to be written by AI in the future. Dario from Anthropic recently said the same thing. You guys have a really interesting glimpse into just how things will look in the future. So I guess the question is just, how do you think coding specifically will look in the next few years, how different will it be from today?

17:38

I think when we think about what is an engineer actually doing, it probably falls into three buckets, right? What should I solve for? How should I solve it? And then solving it. I guess everyone who's working in this space is probably increasingly convinced that solving it, which is just the pure, "I know how I'm going to do it" and just going and doing it. AI is going to handle vast majority, if not all of it. In fact, it probably actually, with some of the work that we've done in terms of deeply understanding code bases, how should I solve it is also going to get closer and closer to getting done. If you deeply understand the environment inside an organization, if you deeply understand the code base, how you should solve it, given best practices when the company also gets solved.

18:19

So I think what engineering kind of goes to is actually what you wanted engineers to do in the first place, which is, what are the most important business problems that we do need to solve? What are the most important capabilities that we need our application, our product to have? And actually going and prioritizing those and actually going and making the right technical decisions to go out and doing it. And I think that's where engineering is probably heading towards.

18:40

Now, does that mean that no one needs a CS degree? I think that's maybe a little bit overplayed a little bit just because maybe here's my argument for that. A lot of developers nowadays that build full stack applications, at least until a handful of years ago, they probably went to college and took an operating system course. And in theory, they're not really playing around with the operating system, like the kernel scheduler very frequently. But do those principles help them in understanding why their applications are slow? Do they help them in understanding why some design decisions are better than the other? Yeah, that makes them a much better engineer than another engineer. And I think that idea and the understanding of what's going on at the bottom will make a good engineer even better. But also at the same time, it empowers a bunch of people that never understood all of those things, how to actually build as well,

19:28

which is another remarkable sort of thing that fell out through this whole process. I don't know if you have kids, but just say you had kids or you had niece or nephew going into college, let's say, would you suggest they do do computer science or would you suggest you're not going to have a good time if that's the career you choose right now? Yeah. Maybe I think back a little bit. So I went to MIT. A lot of us at the company went to MIT together on the engineering team. I think when I think about what we learned the most for engineering or computer science, it was not exactly like how do you write code. That is almost a given that you can write code after going to college. It's more like the principles of how you think about a problem and how you break it down and how you solve it in an interesting way.

20:15

So an example of a class that I really enjoyed was our distributed systems class. And there, you're kind of reading through literature and understanding how some design decisions were kind of made. And I think it's more like a problem solving kind of course and a major. It's a major of how you solve problems given some constraints of how computers today function, right? Like, here's the speed at which memory sort of operates. Here's the speed at which...

20:39

Here's how much computation you can do in one cycle or one second. And based on that, you can make some trade-offs and solve a problem. So I don't know if I would say that you shouldn't go get a computer science degree. I think computer science is almost synonymous with problem solving. In that case, I think it's pretty valuable. Is everything you learn in your computer science degree useful? I'd say a lot of things that I learned in my computer science degree are not useful. I'll give you an example. I took a parallel computing class in Julia. I don't think Julia is a very popular programming language anymore. Am I very sad that I took the class?

21:08

No. The principles of parallel computing are still very useful, I would say, today. So what I'm hearing is, skills that you still want to build, whether it's computer science or maybe some version of computer science, is kind of building the mental model of how computers and systems work. That's right. Parallel processing, memory, hard drives, internet, things like that. And then there's just problem solving skills, being able to solve interesting problems. Is there any other skills you think people

Skills worth investing in 21:30
21:33

should be investing more in with the rise of AI building more and more of our products? I think one of the things that's maybe a little bit undervalued is this kind of agency piece. And I think about this a lot, which is, you have a lot of people that could go through college and go through school and they're basically told exactly what to do on a P-set. They're given these very, very, I would say, well-defined paths that they need to take. I think maybe in society and just school, we don't prioritize how do you make sure you get people with real agency that want to build something, right? Their goal is not just to maybe graduate from college and then get a job at a big tech company where they're told exactly what to do or where to put the pixel for this one website. I think that's maybe a skill set that is undervalued just right now, probably in the last maybe 10 years or so. And I think that's going to be really, really important.

22:28

For a startup, obviously these are skills that we just look for. We look for people that are really high agency because we just recognize that by default, if we don't innovate and do crazy things, we're going to die. The company is just going to die. So we just look for this, right? But I would say for most software engineering jobs, that's probably not the case. Just think about big company X and what they're hiring for on the average software engineering interview. It probably doesn't look like that.

22:52

I love how you phrased that. If we don't do crazy things and innovate, we're going to die. That would be a great title for this podcast episode. And I think, I know, it's 100% true. There's just a lot of crazy things happening and a lot of innovation happening. And if you can't keep up, you'll die.

Hiring philosophy and company culture 23:07
23:07

So let's talk about hiring. You have a really interesting approach to hiring. There's a few questions I have here. One is just how do you... I know you try to stay really lean. That's a common theme across all the AI startups these days. How do you know when it's time to hire someone? I love the idea of being a lean company, but I don't idolize it in the way that, "Hey, it is a dream to be a 10% or 20% company that's making 50, 100, 200 million in revenue." That's not, I think, what we idolize inside the company. I think what we idolize is, be the smallest company we can be to satisfy our ambitions. That's what the goal is. And maybe, Lenny, the way I would sort of put that out there is, if I told you, "Hey, I'm going to build an autonomous vehicle," and I said our team is 10 people, you should rightfully say, "Hey Varun, you're not serious. And you'd be right. I'm not serious at that point. So I think the answer is,

24:00

what is the minimum number of people to go out and build the crazy ambition project that you have? And I think the project we are trying to go out and do, which is completely transform the way software gets built, we've mentioned this [inaudible 00:24:11] the company, our goal is to reduce the time it takes to build apps and technology by 99%, right? It is a tremendously sort of ambitious goal. And it's not possible for us to be a 10, 20, 30, 40 person engineering team in the long term and actually satisfy that goal. We think there's a very, very high ceiling. So that's maybe the first key piece there. It's like, if we can crack actually being a fairly sizable company but still operate as if we're a startup, that's the dream. That's the dream. In terms of hiring philosophy, the way we sort of think about things is, we only hire for a role if we're actually underwater for that function. So

24:48

let's say we're going out and building inference technology. Unless we're underwater there, we will not go out and hire someone to go out and work for that. And the reason for that is, I actually think this is a feature. When you hire for a role and you already have enough people there, you get a lot of weird politics that ultimately ends up happening. And it's not because people are bad people. I think most people are really well-intentioned.

25:13

But what happens when you have people that join a company and in reality you didn't really need them? They will go out and manufacture some other thing that they should go work on. They will go out and figure out something else to work on. And realistically, it's not that important, but they will go out and try to convince the rest of the organization that it is important. I just think as a startup, we don't have the bandwidth to go out and deal with that, right?

25:34

For me, I would like to see everyone just almost be raising their hands up being like, "I'm dying. We need one more person." And that's when we go out and hire someone. And one of the analogies I like to give is, I want the company to almost be this dehydrated entity and every hire is like a little bit of water. And we only go back and hire someone when we're back to being dehydrated. I love this metaphor so much. And it sounds painful. It sounds painful that you need to be underwater and raising your hand, "I'm about to die and dehydrated." But I also know that it's a really exciting way to work. It sounds hard, but if you're in it, it's just like... I guess talk about just that side of it because I think it could sound like, "This is terrible. I don't want to work this way."

26:19

You know what I actually think, Lenny? It's really good for a handful of reasons, which is that a lot of the... We respect and trust the people that work at the company. So this forces ruthless prioritization. You have a team that's going out and doing something. They will never ask to work on something that's not important. In fact, if there are two things that they're working on, they're just going to just tell me, "Hey, there are two things on my plate. I just don't have the ability to do two. I can only do one." And they will pick the one that's most important.

26:45

And this actually goes back to one thing that I think is true about startups and just companies in general. You don't win by doing 10 things well. You win by doing one thing really well and maybe you fail nine things. This is the thing that I've told the company, "This is very different than school," right? In school you optimize for your total GPA. But for companies, I just need to get an A+ on the one class that matters. And then I can get an F in all the other classes. And an F in all the other classes doesn't mean just doing illegal things. That basically means you just deprioritize things that don't matter. That actually forces this organizational prioritization that is just really, really good.

27:22

And Douglas and I, Douglas being my co-founder, we can tell the company, "These are the two things that are the most important." But if we go out and tell these are the two things that are the most important to the company and then we put the company has 20% more people than necessary, what's going to ultimately happen? It's almost a forcing function for ruthless prioritization to have fewer people or people that are just underwater internally at the company.

27:46

Everyone listening that works at a big company knows exactly what you mean when you described when there's just too many people, they will all find work to do and they will all be pitching ideas. They all want to show impact, they want to do well in their performance reviews. That's just the nature of too many people at a company. And so I think this all really resonates. To even getting even deeper on just what it looks like when someone's underwater to tell you it's time to hire, is it just someone coming to you, "Varun, I need someone on this team. This is just not possible"? What does that look like even more practically?

28:16

Yeah, I think it's basically along those lines. It's that, "Hey, there's some pressure to get something done in a short period of time." By the way, one of the things that we do believe though for software, if you want to do great things, it's not possible to just say, "Hey, I want to get it done in one month" if it is like... Because you have to think about it from this perspective. If a software project could get built in two to three weeks, what does that really mean about the true complexity and differentiation of what you built? It's probably not very high, unless you believe you are way smarter than everyone else. But I think that's hubris, right? I think we actually have a very exceptional engineering team. But also at the same time, I don't think our engineering team is so exceptional that we can do things in three weeks that the rest of the world can't do in six to nine months. That's kind of stupid to believe that.

28:57

So I think basically it comes down to that person coming out and being like, "Hey, look, I don't have enough time to do X." Us having a conversation to be like, "Okay, what can you do then?" And if the answer is, "I can only do less than that," then maybe we make a decision actually, "Oh wow, that's great. Maybe we actually should deprioritize Y." Because this is actually also another thing that's very hard even for people like me and my co-founder. It's that we also want to do a lot of things. There's an urge to do a lot of things. But if we are forced to make a decision constantly on like, "We cannot do X," it's very clarifying. It's very clarifying because our engineering interview process is also extremely low acceptance rate. So it's not very easy for us to very quickly spin up people and have them join the company really, really quickly either. So I think it's clarifying for everyone. It's

29:46

clarifying for the person that wants more people. We can just tell them, "Hey look, we don't believe you should be doing this other thing." And it's also clarifying for us because we can also get on the same page with them. And sometimes we just kind of agree, "Hey..." Our teams are very flexible that, "Hey, actually we do need to get something done." And one of the things that we've kind of tried to make sure is true on our engineering team is, people's value to the company does not have anything to do with the size of their team.

30:11

There are projects inside the company, there are directly responsible individuals for these projects inside the company. And if we feel like one project is very important, then people can move from one project to the next. There's no notion of someone owning people at the company. That is a very bad and gnarly idea. In fact, the person that is the most valuable at the company is the person that can do the most crazy sort of project out there with as few people as possible. And that's what you should be rewarding internally.

30:35

How many people do you have at coding at this point? So we have close to 160 people and the engineering team is over 50 people right now. Awesome. Oh, what's the other bigger functions? So [inaudible 00:30:46]- We have go-to-market. We have a... Yeah. Oh, right. Okay. I want to talk about that, the sales learning that you guys had. Okay. But let's close out this hiring conversation. So we talked about what you look for... To tell you it's the time to hire, what do you look for in the people that you interview and hire?

31:01

One of the key pieces that we look for, we have a very high technical bar. So assuming that they actually meet the technical bar, I think we sort of look for people that are really, really passionate about the mission of what we're actually trying to solve and people that are willing to work very hard. I think one of the things that we don't try to do is convince people, "Hey look, we are a very chill company and it's great to work here." I think, no, this is a very exciting space. It's very competitive. You should expect us to lose if the people at the company are not kind of... They're not working very hard. And I think one of the biggest dog whistles I hear is, when I ask people how hard are you willing to work, some people actually ultimately say, "Hey, I work very smart." And I basically ask them a question, "If we have many smart people at our company that also work hard, what's the differentiator going

31:46

to be? Are you just going to pull them down?" Because I think one of the things that's true about companies is it's like this massive group project. And I think the thing about a person that is not pulling their weight that's bad. It's not the productivity, right? At some point when the company becomes many hundreds of engineers, I'm not going to be thinking about the one engineer that's not pulling their weight. It's the team of people they work with that are almost basically saying, "Is this the bar internally at the company? Is this the expectation?" And I guess, Lenny, if I told you you have a team of five people and the four other people you're working with just don't care, how much are you going to feel like you should care?

32:21

Not too much. Exactly. So for us, I think that's what we more care about. We have a culture where it's very collaborative. It's not an individual sport, but people feel like they can rely on other people to get complex sort of tasks done. So the question you asked there just basically is, how hard are you willing to work? How hard do you want to work? And I know some people, there's this whole group of folks that are just like work-life balance, "How dare you ask me to work crazy hours?" And I love just the filter upfront of, "If you work here, you will work really hard. You'll work a lot of hours. It's a crazy space to be in. And we will win by working smart and also really hard."

33:02

Yeah. You said at some point earlier that your engineering pass rate, as you said, it was like 0.6% of candidates, something like that. Yeah, it's probably post or take home. It's probably that actually. So the take home itself filters probably another 10, 15X on top of that. Here's a question that I've been hearing more and more, is just, how do you do interviews these days with tools like Windsurf out there that solve all your problems?

33:25

We are okay with people using the tools because I think one of the worst things is like, if someone comes here and doesn't like using these tools, we believe there are massive productivity improvements. We do bring people into the company on site so we can actually see how they think through problems on a whiteboard and all these other pieces. So we do want to see how they think on their feet and hopefully they're not just taking what we're saying, putting it in a voice translator and sticking it into ChatGPT and getting the answer out.

33:51

So there is a way to do this. My viewpoint on this is the tools are really, really important, but I do think we still look for some problem solving ability. If the only way you can solve a hard problem is put it into ChatGPT, I think that's a concern to us. Today's episode is brought to you by Coda. I personally use Coda every single day to manage my podcast and also to manage my community. It's where I put the questions that I plan to ask every guest that's coming on the podcast. It's where I put my community resources, it's how I manage my workflows. Here's how Coda can help you. Imagine starting a project at work and your vision is clear, you know exactly who's doing what and where to find the data that you need to do your part. In fact, you don't have to waste time searching for anything because everything your team needs from project trackers and OKRs to documents and spreadsheets lives in one tab all in Coda. With Coda's collaborative all in one workspace,

34:44

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Sales strategy and market position 35:22
35:24

Okay. Let's talk about this go-to-market sales experience that you guys had. So you started obviously like most people, started building without sales team. And then you realized, from what I hear, that that was a huge miss and a big opportunity to talk about there because that's really unique, I think, that you guys have a large sales team and go-to-market team. Yeah, we actually made this decision pretty early in the company's history, I would say. We hired our VP of sales over a year ago actually. And the go-to-market team is now over 80 people inside the company. So it's a pretty sizable function inside the company.

35:55

Yeah. Maybe a little bit of a backstory here. So when we started the company, actually we had a handful of angels that actually were operators, go-to-market operators. So an example of one was Carlos Delatorre who used to be the CRO of MongoDB. And I think for us, we never viewed enterprise sales and sales as a very negative thing. I think this is a interesting thing that technical founders sometimes don't really like. They think sales is a very negative part of the process. Everything should be product-led growth. I think it's not that black and white.

36:24

I think enterprise sales is really valuable. But maybe when we were a GPU virtualization company and we were an infrastructure company, the reason why we never hired a salesperson is, I didn't know how to scale the function. I was the one who was selling the product. So ultimately speaking, if it was hard for me to sell the product incrementally, I didn't know how we could make that into a process that we could then go and scale. I didn't know how we could take the revenue of the business from a couple million to hundreds of millions and let alone even tenths.

36:54

So if I didn't know how to do that, how could I go out and hire someone and make them scale it out? On the other hand, for Codeium, very quickly, a lot of large enterprises reached out to us. And from that alone in the middle of 2023, we started, I guess, me and a handful of other folks at the company started selling the product and we were doing tens of pilots concurrently with large enterprises and we were very quickly able to understand that there was a large enterprise motion that needed to be built in this space. So by the end of 2023, we actually hired our VP of sales. And very quickly after that, scaled our sales team. Yeah, I mean look, if you want to sell to the Fortune 500, it is very hard to do that purely by swiping a credit card.

37:36

Let's talk about Cursor. I don't want to spend too much time with competitors, but that's what everyone's always thinking about when they think of you guys. You guys are kind of the leading players, I think, in the space also. There's Copilot, but that's different. So what's the simplest way to understand how you guys are different from Cursor and also just how you think you win in the space long-term? So I think maybe a handful of things that I could share. So on the product side, I think we've invested a lot in making sure code-based understanding for very large code bases is really high quality. And that's just because of where we started. We worked with some of the worlds are just companies like Dell, JPMorgan Chase. Companies like Dell have singular code bases that are over 100 million lines of code. So being able to understand that really, really quickly to make large scale changes is something that we've spent a lot of time

38:18

doing. And that requires us actually building our own models that can consume large chunks of their code base in parallel across thousands of GPUs and almost rank them to be able to find out what the most important snippets of code are for any question that are asked about the code base. So we've gone out and built large distributed systems based on our infrastructure background to go ahead and do that. That's maybe one.

38:38

Let me actually follow that thread because I think people may underestimate just how big of a deal that is. So when we talk about, we had the founders of Bolt and Lovable on the podcast, so those products, they build something from scratch, they built, they write the code for you. So that versus just loading, say, Windsurf on your million line code base, say, at Airbnb or Uber. Like, understanding what the hell you have and how it works and where to go change things without breaking it is insanely hard. And so what I'm hearing is that's kind of a big differentiator as you guys started there actually. And then Windsurf is now building up that advantage.

39:15

That's right. Yeah. So that's a big thing that we spent a lot of time on, which is just understanding what the code base is doing. And actually one of the other things is, what are all the user interactions with respect to the code base? And happy to show that also in a bit here. Awesome. The second key piece probably is we're not only tied to Windsurf actually. This is probably a

JetBrains vs. VS Code: extensibility and enterprise adoption 39:37
39:38

weird statement given even we are talking about Windsurf, which is that actually we're pretty focused on supporting IDEs like JetBrains. JetBrains or IntelliJ has over 70 to 80% of all Java developers coding in JetBrains based IDEs, right? The reason why we don't feel as big a need to almost build a competing product to JetBrains is JetBrains is actually a very sort of extensible product in a way that VSCode is not. VSCode is not very extensible.

40:05

So I think for us, our goal here is not only just to satisfy a subset of users that can actually switch onto our IDE, but we want to give this agentic sort of experience to every sort of developer out there. And if that means there are Java developers that write in JetBrains, that's fine. We work with a lot of large enterprises that have 10 plus thousand developers where over 50% of the developers are on JetBrains. It's a very large product. And by the way, that company itself is a privately held company that makes many hundreds of millions of dollars a year. So it's a very, very large company. So for us, that's another key piece. We actually want to meet developers sort of where they are. And if they use a different platform, we'll work on that too.

40:42

The third key piece, and this probably sounds another key piece for enterprises, is we work in a lot of very secure environments. We have FedRAMP compliance, which means we can sell to very large government entities. We have a hybrid mode of actually using the product, which means that all the code that lives that is indexed, it actually lives on the tenant of the user, right? Code is one of the most important pieces of IP for the company. So I think just if you were to look at it from a big company perspective, there are many reasons why over the years of just building an enterprise product, we've handled a lot of complexities that large companies want to see. But that's part of it is because of the history of how we got here in the first place.

Live demo: building an Airbnb for dogs with Windsurf 41:20
41:21

Okay, Varun, enough teasing. Let's do a live demo of Windsurf so folks can see what it's like. And then I'm just going to ask you a bunch of questions as we're going through it. So I'll let you pull up a little shared screen where you have Windsurf pulled up. Great. So some context, this is a very basic React project. There's nothing in it right now. So if you were to open any sort of file, it's the default React app project. I have this basic image here. You can pass Windsurf images of what you'd like the project to look like, of what I would like an Airbnb for dog's website to kind of look like.

41:56

Beautiful. Beautiful mock-up by the way. I love that this is like all you need. This is all you need. This is all you need. So basically what we're going to do is we're going to say, "Hey..." One of the cool parts about Windsurf is it can actually work in an existing project already. So I can basically say, "Hey, change this React app to show an Airbnb for dog's website based on this image and preview it." So now it'll just go out and start executing code, reading through the repository. Obviously, it doesn't know what the current code base actually looks like. And it'll go out and analyze the code base to actually find out the set of changes necessary. So we'll go out and wait and see what it's going to do. But while we're doing that, let's continue the conversation.

Tips for using Windsurf effectively 42:46
42:45

Awesome. Okay, so first of all, so you open up Windsurf. You had a boilerplate React project ready to go. And Windsurf had never really seen this code before. You ask it to do stuff on your code base, which is just like, "Change this to Airbnb for dogs using this design." Amazing. That's right. That's exactly right. Yeah. Okay, cool. So we'll let it run and we'll talk. Let me ask you this question that I've been asking everyone that comes on that is building a product that helps engineers build products and product managers build products and designers.

43:15

Say you could sit next to every single new user that opens up Windsurf and whisper a couple tips in their ear to help them be successful with the product. What would be a couple tips you'd share? Tip number one is just be a little bit patient and both patient and explicit. When you ask the application to go out and make some changes, it could actually go out and make many irrelevant changes. One of the things that I think prevents this the most is just be really, really explicit or as explicit as possible. And one of the things I ask people to do is in the beginning, start by making smaller changes. If there's a very large directory, don't go out and make it refactor the entire directory because then if it's wrong, it's going to basically it destroy 20 files.

44:00

And I think from there, one of the key pieces I think that comes from the users that use the product is they sort of learn what the hills and valleys of the product are. The analogy I like to give are kind of similar to autocomplete. When you use a product like autocomplete, you would think a product that is suggesting things but only getting accepted 30% of the time would be really, really annoying. But the reason why it's not very annoying is actually because you've actually learned that, hey, 70% of the time, I don't need to accept this. And the times that I do, I know to get value from it. And you also know beforehand if a sort of command that you write is very complex, you just expect, "Hey, the autocomplete is not going to work for it." So I think it's almost like a, understand what the hills and valleys of the product are.

44:45

The crazy thing is, every three months that kind of gets changed and reevaluated. It almost becomes the case that it becomes materially better than it was in the past. So I think maybe patience and being explicit are maybe the two important key pieces I would tell users. And I think something that was kind of between the lines there is get a gut feeling of what the model is capable of, like how specific to be versus how abstract it can be. And there's kind of this gut feeling you start to build over time.

45:12

That's right. Yeah. And with that, it feels like we have an actual preview. Guess what? We have a nice- Cute dogs. A nice dog app. And one of the cool parts is that we've also done beyond just modifying code is actually being able to point to different pieces. And I guess I could just kind of say... I could point to different elements and say, "Hey, make the background..." This is not great design, but I could basically say, if I took this element, "Make this background red and just take a particular element and just change it and make it red." And it should go out and be able to go out and do this. The preview aspect of the product of being able to showcase the app while it's getting built helps in that, now actually you can live entirely in app world. You don't even maybe even need to look at the code. Granted this looks hideous, but in some ways if I wanted to, I could go out and do that, right?

46:09

This is what happens when there's no more designers. Like, [inaudible 00:46:11]. Yeah. When there's no more designers. Sure. Maybe the answer is like, when you ask me what should people be doing, they should study great taste. Having great taste. Because I think taste is also a very, very hard, right? But maybe the other key piece, Lenny, that I wanted to showcase here is obviously you could keep going here. I could take different components and kind of change them. We have a lot of plans here that are beyond just point and click changing components. But one of the cool pieces is the AI. There's an AI review flow as well,

AI’s role in code modification and review 46:38
46:41

which is kind of like what I was saying. The goal of AI has now changed a lot in that it is now modifying large chunks of code for you. And the job of a developer now is to actually review a lot of the code that the AI has generated. And granted right now during this podcast, I'm not going to review all the code that's getting generated. But let's say I want to go out and modify some of this code. And this is where if you're an actual developer that actually wants to go modify, maybe I don't like my variable name being called title. I want it to be called Title String instead, like this. And if I wanted to go out and make that change and change to go out and say Title String and that's what I'm going to do, I'm just going to tell the AI to continue.

47:18

The cool part about this is Windsurf not only knows about what the agent has done. It also knows everything that the user has done. Our goal here is to have this almost flow-like state where everything the user has done, the AI also knows. And it is able to predict the intent. And as you can see, it said, "I noticed that the interface property title was changed to Title String." And then it now has gone out and modified all the locations within the app from title to Title String. And now it no longer says that. So this is where even if I'm writing software and I want to go and make point changes, the AI can go out and quickly make these changes on the user's path. Imagine doing a refactor or a migration and you just change one part of the code. You can just tell the AI to continue the rest. And because it deeply understands the code base, it should go out and find all the corresponding places to go out and make the change. And

48:07

obviously now when I reload my app, there's no bug in the app. It still loads properly. I could obviously tell it to do even cooler things like make the app retro. I don't know what that means, but I guess I could do that. And it should go out and make the change correspondingly for me. But yeah, that's maybe the high level parts there where the AI is not only able to operate entirely in app space but also on the code space of the users going out and modifying code and to bridge the gap between the two. So it should add leverage not only non-developers that are just purely building apps, but also developers that are just hands-on keyboard too.

48:44

Amazing. By the way, if you're not on YouTube, you can't see, but you can just select any element of the page and then reference that in your ask of, "Here's what I want changed." I didn't know that was a feature. And that is extremely cool.

Empowering non-developers to build custom software 48:56
48:57

So interestingly, so having just looked at Lovable and Bolt and Replit and apps like that, it's basically doing all the things those apps do. Oh, wow. There's the retro version. That's good. I like that it built on your red and made it really nice actually. Actually the red looks way better now. Yeah, a little green button. This is great. Okay. Cool. So I don't think people realize this, but apps like Windsurf, that it could actually do a lot of agentic work for you where you just tell it, "Here. I want you to do this" versus it's auto completing code for you. The big difference is you need to start it with some code base so you have this kind of boilerplate React project.

49:30

Is there a reason you guys aren't taking that step and just doing that automatically for you? Is it because you're targeting engineers and they don't need that or is there other reasons? Lenny, the interesting thing is the base app that you saw for this was also generated by Windsurf. The reason why we sort of didn't generate it is installing all the dependencies takes like three or four minutes. And for the demo, I didn't want to wait. But totally, actually most of the users of the product, probably zero-to-one build these apps.

49:57

And if I can say one interesting thing is, when we launched Windsurf, actually we tasked everyone at our company to go out and build an app with Windsurf. That included our go-to market team and our sales team. There was a crazy stat that I think people would find surprising, but we've saved over half a million dollars of SaaS products we were going to buy because our go-to-market team has now built apps instead of buying them. Our head of partnerships, instead of buying a partner portal product, has actually built its own partner portal. He had never built software in the past. We've actually come up with ways inside the company to deploy these apps easily in a secure way. And we're actually now building very, very custom software for our company to operate more efficiently, which is, I would not have expected this probably six months ago.

50:44

That is incredibly interesting. You don't need to name company names, but I guess what's a space you're least bullish on that you think is going to have the most problem here with people building their own version of these sorts of products? I think maybe my viewpoint are these very, very verticalized niche products I think are going to get... They're going to get competed down a ton. And I think sales products are an example of one of these things. And maybe this is a... I don't want to be very negative, but it's very hard inside a company like ours to task our best engineers to build a best in class sales product.

51:21

There's not enough interest to do that. Or to build a best in class legal software product or finance software product. It's very, very hard for us to. And actually that's a very big moat for these companies that built these products that they were able to come out, have an opinionated stance on how to do this, hire good enough engineers to go out and build the software. Our company is unwilling to do that. So previously, we would go out and buy the technology because there would be no alternative. But now one of the crazy things is that the domain specialists now have access to build the tools that they ultimately wanted, which is actually crazy. If you think about why were these software companies able to exist these vertical software companies, the reason is because they had many features. The kitchen sink of features worked for a lot of companies, but each individual company only wanted 10% of the features. But the problem

52:12

is, each individual company was not capable of maintaining a piece of software or building the custom piece of software for 10% of the features, but that has now changed entirely. Now they can. Yeah. There's always been a story of like, "Why would I spend any time building my own software if I could just..." But now it's like five minutes of time. Five minutes and maybe even more custom to your system. How many times have you bought a software and you're almost like, "Why is there no integration to X? And I actually use X." How annoying is that? That actually makes the software less useful to you.

52:43

So I think what's cool is when you go back, if someone zooms back to the beginning of when you started the demo, it's basically a PM talking to an engineer, "Hey, build me a Airbnb for dogs. Here's a stupid mock that I made with some boxes." That's almost like a bad PM talking to an engineer and it just actually works. That's what's insane about this. And so that's why this example you're sharing of go-to-market folks, building their own things, it's like they don't need to know anything about product building. It's just describe it in some ridiculous way and draw a couple boxes of what you want it to look like and it makes something for you.

53:20

Which shows that agency is what matters. If you have a product manager that has an idea, there's no reason for why that idea cannot be more well fleshed out. How many times do you have a product manager that just continualize ideas, but it just feels like they are extremely unsure on how to execute on it? They just want to say things for sake of saying things? But for the people that have ideas and a lot of, I guess, agency, they can go out and prove out what they want without any sort of external resources.

53:47

I think even more acutely for product folks listening to this, it's the salesperson coming to you being like, "Hey, I want this thing. It's going to help me with my sales team." And you're like, "I don't have a million things to build. I don't have time for this." And so that problem goes away, which I think will make a lot of product leaders really happy. The model that this is sitting on, is it Sonnet?

Training Windsurf 54:03
54:08

Yeah. So just to break down how it ultimately works, we have a model that does planning. And I would say right now Sonnet is a really, really good planning model. I think OpenAI's GPT-4o is also good. But the crazy thing is what we try to do is we try to make the Anthropic based model or Sonnet model try to do as much of the high level planning as possible. And then what we try to do internally is run all the models necessary to do high quality retrieval for the agent. As you could see, the agent needed to understand what the rest of the code base ultimately did. We actually make sure we run models to actually chunk up the entire code base and understand the code base so that obviously it would not be a good idea if we had a 100 million line code base to send that entire code base to Anthropic. First of all, you couldn't do that. That's over 1.5 billion tokens of code. So obviously that would be three or four orders of my actually

54:56

larger than the largest context lens right now. But you also wouldn't want to do that from a cost and latency standpoint too. So that's one. And the second piece that you saw was the model is able to very quickly make edits to the software as well. We have custom models that we built that are post trained on top of popular open source models that can make these edits really, really quickly to the code base. And the reason why you would want to do that is it's A, faster, and B, also that model can actually have more of the code base in context too. So it can be better at applying changes than even Anthropics model too. So I think the way we like to think about it is, our only goal is how do we build the best product possible? How do we build the best product possible and how do we make the ceiling as high as possible? And we will go out and build models and train models wherever necessary. But if we're not going to be good at a task and we think the open

55:43

source is better or Anthropic's better, we'll go and just use the open source or Anthropic. And so the models you guys are building, those are built on open source models that people are releasing? Yeah. Interestingly, the one that does retrieval is actually completely pre-trained in-house that actually does that. But yeah, for a lot of different pieces, it's based on open source. Interestingly for the one that does the edits and auto-complete, that is also in-house. As you're typing, we actually do some auto-complete related stuff. I'm happy to show that, but I think a lot of users are familiar with that capability. So I think the way we like to look at it is like, what could we be best at and we will go out and trade. But if we're not going to be best at it, we should not just, for the sake of ego, go out and trade something.

56:23

This may be getting too technical, but just, is there anything interesting around what you train on? Yeah, so one of the interesting things that we have from our users, and this is where we try to think like, "Why would we be any better?" is that, actually every hour, we get probably tens of millions of pieces of feedback from our users. We get a lot of feedback on what they like and what they don't like. For something like autocomplete, we get a lot of preference data, a lot of preference data. And the preference data is weird. It doesn't look like data that you find on the internet. It's like data as the user is typing. Imagine you're typing some code in a code base, the code's going to be incomplete as you're typing it, right? It's not going to be in a full-fledged form. It's not like it is on GitHub. But we have a lot of data that looks like this.

57:06

So we are uniquely well-positioned to actually build a good model that can complete code even when it's in an incomplete state when the models that are out there, the frontier models have consumed very little code that looks like this. So for that case we're like, "Hey, we can go out and do a much better job potentially." And we'll go out and train models on all the preference data we have. The same is kind of true on retrieval, right? There's a way to find out, are we retrieving the right data? Did the user accept the code change after that? Was the retrieval actually a good retrieval a signal that we can get? So basically the way we like to look at it is, if something is just purely code planning, there's not a great reason why we would be the best at that. I can't come up with a coherent argument for that. But for something that looks more along the lines of, "Hey, here's an intermediate code base that is very gnarly and here are some

57:54

changes that need to get made" and we know the evolution of the code or we've seen the evolution of code across millions of users, we feel like we can do a great job of that. I think what's interesting about this is another differentiator/moat for companies that end up winning in this space, is you just have more and more of that data than other companies if you're ahead. Yeah. This is sort of why maybe at a high level we like the zero-to-one app building product space. I think it's really... It's a good product space. But ultimately I think it needs to boil down to you understanding the code, because otherwise, you're living at too high a plane where it's not clear why you would be able to be the best at that compared to everyone else. It's not really clear.

58:35

As a company, you mean? As a company. Versus as a user. It feels like it might get competitive in a way that it's not clear where you would continue to differentiate over and over with time. I see. Because if they're just sitting on top of Sonnet and just doing what every other Sonnet wrapper is doing, there's not a lot of differentiation or moat. It depends on how you do it. But maybe if I was to say this, if the inputs you're consuming are just web elements, extremely high level web elements, then the interface might be high level enough that it's hard to maybe get better than maybe what the frontier models are doing just across the board. You are just better off just plugging in Sonnet for everything.

59:14

Got it. Awesome. One thing I wanted to come back to that I wrote down that I think is really important for people to understand, you talked about how with Windsurf it's not necessarily... There's a boilerplate code base that you want to start with because it's actually... Because it's not an abstracted zero-to-one app builder. It's an actual IDE you're coding in. And you talked about how has to install dependencies, which is kind this painful thing. And the reason it has to do that is because running locally on your machine versus in the cloud, like, say, Lovable and Replit and all these guys, although I think Bolt runs in your browser in this really cool way. So that's an important distinction. This is like you're running this locally in your machine and has all the libraries you need to actually run it.

59:54

No, I think that's important. I think we believe a lot of people sort of build software in what are called code spaces and things in a remote machine. I just think it's that a lot of developers like building locally for what you said. Like if you're doing things that are more than just full stack applications, you might have dependencies on your machine that are just system dependencies that are just gnarly to install. Let's imagine you're building a GPU-based application and the Nvidia drivers, they're necessary. You just want to give people the flexibility to build where they can build. And I think the IDE and building locally has been a thing that people have done for decades, so probably it's not going to go away in the next couple of years.

1:00:29

I love that your sales folks now are running local host servers. Well, with the browser previews, it's easier, right? You kind of just open it up on the side. Yeah. Yeah. Oh my god. Okay. I have a few more questions just about how you think and operate at

Windsurf’s unique team structure and product strategy 1:00:43
1:00:43

Codeium. So you guys are kind of at the forefront of how product teams are going to operate. You're seeing the future every day. And so I'm curious if there's ways you guys have structured your teams, engineers, product design that might be different from how other companies are doing it or have tried stuff that has worked really well or tried stuff that's a huge disaster? One interesting decision that we kind of have for core engineering is that we don't have pure product managers for the core engineering side of the company. And by the way, that's purely because we build for developers and our product is built by developers. So I think the intuition from our own developers is hopefully valuable. If not, we might be hiring the wrong type of people. So I think our developers are, in some sense, flexing to be more product conventional product managers.

1:01:32

Now on the other hand, if we were building something that looked more like Uber or the persona was very different and we didn't ourselves understand it, I think the organization wouldn't look the way it looks. For the enterprise side of the company, because we do work with a lot of large enterprises where the requirements are not something that our engineers would automatically understand, I don't think our engineers wake up and they're like, "We need FedRAMP." This is probably something that a lot of customers come to us with and tell us. We have people that flex in this product strategy role that understand what the customer wants and understands the technical capabilities that we have to best build a product that would help them at scale. So I think we have an interesting organization in this regard, but mostly I would say because we are a developer-based product, I would say that's true. And then also kind of like what you said for

1:02:23

the engineering team itself, the team structure is, it's fairly flat. We try to go with two pizza teams, teams that are fairly small just because I think the problem is when a team gets too big, the person leading the team is no longer able to get in the weeds of the technology itself. And I think in a space that's moving this quickly, I think it's dangerous to have leaders that don't understand the technology deeply and are not building. It's very, very dangerous because there's too much armchair quarterbacking. And so I think that's maybe one other decision we made.

1:02:56

And then teams are very, very flexible. So if we decide something is a new priority, we're very quick to change the way a team looks. And it's very centrally planned in this regard. The two pizza team concept, I saw a tweet long ago where someone from India, was like, there's always talk about two pizza teams, but pizzas in India are much smaller. And so the teams end up being smaller and they're like, "Why can't we build as much of these teams in the US?"

1:03:22

Oh man. Okay. So how many PMs do you have? So you said you have 150 employees, something like that? Yeah. So in terms of the product strategy function, we have three people in that role right now. I see. So it's like product... They're in their titles is product strategy, not necessarily product management? That's right. Interesting. And then 50 engineers, you said 80-ish sales folks? Yes, that's right. And then obviously we have functions like recruiting parts of G&A, like finance. We have marketing at the company. So some other functions internally as well.

1:03:56

It's interesting. And this is something that you hear all the time with companies like Dario for example, from Anthropic talking about how 90% of code is going to be written by AI. But all at the same time, all you guys are hiring engineers like crazy. Yeah. Is that contradictory? It's that contradictory, will there be an inflection point of like, "All right. Now we don't need them anymore." I think it really comes down to, do you get incremental value by adding more engineers internally? I'm going to take... First of all, maybe just to set the record straight, if AI is writing over 90% of the code, that doesn't mean engineers are 10X as productive. Engineers spend more time than just writing code. The review code, test code, debug code, design code, deploy code, right? Navigate code. There's probably a lot of different things that engineers do. There's this one famous law in parallel computing, it's called Amdahl's Law. I don't know if you've heard about

1:04:43

it. But it basically says if you have a graph of tasks and you have this critical path and you take any one task and parallelize it a ton, which is make it almost take zero amount of time, there's still a limit of the amount of how much faster it made the whole process go. So maybe put simply, let's say you have 100 units of time and only 30 units of time is being spent writing software and I took the 30 and made it three, I only took the 100 and made it 73. It's only a 27% improvement in the grand scheme of things.

1:05:09

So I think look, we are definitely seeing over 30, maybe close to 40% productivity improvements. But I think for the vision that we're solving for, even if I were to say the company in the long tail had 200 engineers, it'd probably be too low still at that point. So the question is, how much more productivity do you get per person? Actually, maybe just to even say one of those thing for some of these large companies, let's say you took the CIO of a company like JPMorgan Chase, right? Her budget on software every year is $17 billion and there's over 50,000 engineers inside the company and you told her, "Hey, each of these engineers are now able to produce more technology." That's effectively what you've done, right? The right calculus that JPMorgan Chase or any of these companies will make is the ROI of building technology has actually gone up. So the opportunity cost of not investing more into technology has gone up, which means that you

1:06:04

should just invest even more. And maybe in the short term you have even more engineers, right? Now, that's not true across the board. There are some companies that are happy with the amount of technology they're building and there's a ceiling on the amount of technology they want to build. But for companies that actually have a very high technology ceiling, this doesn't mean you stop. This actually means you hire more.

1:06:22

This is a great bull case for engineers. I feel like the canary in the coal mine for the engineering profession is when companies like yours slow down on hiring engineers. Yep. That's not happening. [inaudible 01:06:32]. It seems like Anthropic is also hiring a lot to get it done. Yeah. Everyone is. So I think that's really promising. I think if you're in college still, makes sense to get into engineering at this point. Okay. Let me ask you this question as kind of

The importance of continuous innovation 1:06:40
1:06:42

a final question maybe. What's maybe the most counterintuitive thing you've learned about building AI products, building Windsurf and just being in a space? I think one of the weird things is online, everyone is very excited about the short-term wins that we are making, right? Like what we're putting out maybe weekly. We do these waves every couple of weeks. But actually a lot of the bets we're making inside the company are for things that are not three, four weeks, maybe three, six months, nine months away.

1:07:12

That's what we're working on internally. Because I think this is kind of, Lenny, what I was mentioning to you before. One of the goals that I tell everyone at our company is we should be cannibalizing the existing state of our product every six to 12 months. Every six to 12 months, it should make our existing product look silly. It should almost make the form factor of our existing product look dumb. So there's this weird tension where you want to have a product in market and you want to incrementally iterate and listen to users and keep making it better and better. But I would say we were the first identical IDE product out there. That's what we landed with. And I think the value of that is going to depreciate very quickly unless we continue to re-prove ourselves. And we will need to re-prove ourselves in ways in which our users are not even asking. So there's this tension here, where incremental feels very safe,

1:08:00

right? Add this one more button. Users say, "Hey, I would like to be able to have this drop down to do X." But that is not the reason why we're going to win. That's almost table sticks. Yeah, we'll decide to do some of these. We might not decide to do a lot of these things. But it's these longer term efforts inside the company that almost disrupt the existing product that are ultimately the reason why we're going to succeed. It's this weird tension that you need to have in your head of, you can't also not listen to your users at all because they're the reason you exist.

1:08:29

This reminds me of a recent podcast guest. We had Gara from captions on the podcast and he told us that he has two roadmaps. They have two roadmaps at the company. They have the real roadmap, like the typical roadmap based on feature requests and user feedback and data and things like that. And then they have the secret roadmap, which is completely not informed by users or data/ it's just them making bets on where they think the world is going.

1:08:52

That's right. And I love that he calls it the secret roadmap just to make it very mysterious and- That's smarts. That's very smart.

Final thoughts and advice for aspiring developers 1:08:57
1:08:57

Okay. I have one more question. I apologize. What's one thing that you wish he had known before starting Codeium? Honestly, I wish I had... Maybe humility is the wrong term, but this idea of just being okay with being wrong faster. I always think about things on when we make decisions. Me and my co-founder, we always talk about it. We're almost like, "Hey, I wish we had made the decision to do this a couple months earlier." We always talk about this. And the weird thing is outside looking and everyone's like, "Wow, actually the decision was made at the right time." But in my head I'm always banging my head being like, "What if we had made it a couple months earlier?" I think part of that is I waxed poetically about like, "Oh, you need to be irrationally optimistic and uncompromisingly realistic." But it's very hard to do this in practice because you drink your own Kool-Aid too.

1:09:48

Because if you're not drinking your own, you won't get up out of bed. The answer is already solved. It's not actually any of these startups. The answer is Microsoft is going to be the winner in any software category. Isn't that the answer? Just because of distribution, resources and capital, they're going to commoditize every space. So I think in some ways this amount of just understanding that, hey, re-evaluate your hypotheses and get into an uncomfortable space way more frequently is something I need to remind myself even to this day. And probably something that I didn't know coming in and starting the company. We started the company at peak zero time. At that time, probably everything seemed like it was going to moon. And there was probably a lot of irrational confidence, I would say, that we shouldn't have had.

1:10:36

Varun, we covered so much ground. What an incredible conversation. I learned so much just sitting here listening and asking you questions. Is there anything else that you wanted to share I leave listeners with, any last piece of nuggets or wisdom before I let you go? To be honest, I could give predictions about the space. Probably most of them are going to be wrong. I think the best thing to do is just get your hands dirty with all of these products. And I think one of the most obvious things that's going to happen is, in the next year, there will be a tremendous amount of alpha for anyone that is able to take maximum advantage of these tools. Just imagine how many of your coworkers just don't even know the existence of these tools, don't know what they can do and how much less productive they will be. And I would just say get your hands as dirty as possible, as quickly as possible.

1:11:24

And when you say get your hands dirty, basically it's like download Windsurf, start coding. Ask it to build things for you. Yeah, build apps. Build apps. Start using it for maybe even making mocks, modifying your existing code base. There's probably ways in which you could be a force multiplier to your organization and ways in which they never even anticipated, right? Imagine if you were a product manager that could actually very quickly make edits to the code base and just start pushing changes yourself. You probably get a tremendous amount of respect from your own engineering peers. You could probably get way more done because of that. I feel like there's no sort of ceiling at that point.

1:12:00

I think this is such an underestimated point you're making here. There's apps that can build things from scratch and then there's apps like this that can edit your existing code base if you're a PM at... What's the largest company you work with, people-wise? Publicly, let's just say JPMorgan Chase. Okay. They have over 50,000 developers. Okay. So you could be a PM at JPMorgan Chase and be like, "I have a problem I need to solve.

1:12:25

I want to move this metric. I want to change the step in the signup flow." You just open up Windsurf and tell it to do the thing you want. And then can you push straight to GitHub and do a- Yeah. Actually, you could do that too. ... merge [inaudible 01:12:39]- Yeah. Okay. PR? Yeah, it could make a PR for you. Oh, my God. This is insane. Folks, future is out of control. Okay. Man, that was such an important point at the end there because I think people may not realize this. They see all these other apps, they're like, "Oh, [inaudible 01:12:51], prototypes," but this is legitimately something a PM can actually do work with.

1:12:55

Yeah. When you think about the people, at least that, I don't know, Lenny, who you respect the most, they're the people that somehow, despite their title, their level of agency and just output just all the way down to the weeds to the highest level strategy is just perfection, right? They know when to go all the way down. And I think sometimes you see people that talk about roles and they irrationally feel like, "Oh, because I'm this role, I'm not allowed to touch this." Well now everything's open season, right? And I think this is an opportunity to almost go all the way down to the weeds and all the way up to the top and just be effective on every level.

1:13:29

Unbelievable. All right. Well with that, we'll leave folks. Varun, thank you so much for being here. Awesome. Thanks a lot, Lenny. What an incredible conversation. Thanks, Varun. Bye everyone. Thank you so much for listening. If you found this valuable, you can subscribe to the show on Apple Podcasts, Spotify, or your favorite podcast app. Also, please consider giving us a rating or leaving a review as that really helps other listeners find the podcast. You can find all past episodes or learn more about the show at lennyspodcast.com. See you in the next episode.